cosmic-comp
Compositor for the COSMIC desktop environment (by pop-os)
smithay
A smithy for rusty wayland compositors (by Smithay)
cosmic-comp | smithay | |
---|---|---|
16 | 19 | |
392 | 1,639 | |
5.6% | 4.4% | |
9.7 | 9.6 | |
5 days ago | 2 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cosmic-comp
Posts with mentions or reviews of cosmic-comp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-03.
- Maestro: A Linux-compatible kernel in Rust
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Making a Wayland Compositor and WM using Rust
Maybe take a look at cosmic-comp it is currently in development by System76 for their own Cosmic DE. Smithay also has Anvil and Smallvil contained in it's repository, both are example implementations of a compositor using Smithay.
- Functional programming
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The Rust Implementation Of GNU Coreutils Is Becoming Remarkably Robust
cosmic-comp
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Is the new Cosmic DE going to improve stability, performance and especially BATTERY on pop OS?
COSMIC DE isn't a singular thing, it's a project of several smaller projects being built on top of each other, like the cosmic-text project that'll be used for font rendering and this new cosmic-comp UI compositor project.
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Rust in industry
we have a lot of Rust projects of different scopes, but I am mostly working on cosmic-comp, a wayland compositor for our new upcoming Linux Desktop Environment. All Open-Source: https://github.com/pop-os/cosmic-comp
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Will the Pop_OS Cosmic Desktop environment support Wayland?
Thanks for the reply /u/mmstick. Also, would you know what causes this issue: https://github.com/pop-os/cosmic-comp/issues/28 I keep running into it when trying to compile cosmic-epoch
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pop os cosmic window manager
See https://github.com/pop-os/cosmic-comp
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COSMIC Panel First Look
We hired the talent behind smithay, and cosmic-comp is based on it, which has been developed to the point where we have an early prototype with some functioning wayland-shell applets.
- Exploring System76's New Rust Based Desktop Environment
smithay
Posts with mentions or reviews of smithay.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-28.
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runa - a wayland compositor toolbox in Rust looking for collaborators
Regarding smithay being production ready, it's bug tracker mentioned it does not implement "idle-inhibit" , iirc that means you can't watch a movie without the lock screen being activated, i would argue most people would not consider that a production ready library.
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if I wanted to make a Tiling Window Manager in Rust, how would I go about it?
https://github.com/Smithay/smithay may or may not be useful, depending on what exactly you want to do.
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How to learn writing a Wayland compositor?
Understand Wayland concepts: Familiarize yourself with the basic concepts and principles of Wayland. This will help you gain a solid understanding of how the system works. You can refer to the official Wayland documentation (https://wayland.freedesktop.org/docs/html/) and the Wayland book (https://wayland-book.com/). Learn Rust: If you're not already proficient in Rust, take some time to learn the language. The Rust Book (https://doc.rust-lang.org/book/) is a great place to start. Study existing Wayland compositors: Since you mentioned Anvil and smallvil, you can study their source code to gain insights into how they're designed and implemented. Try to understand the structure and how different components interact with each other. Dive into Smithay: Smithay (https://github.com/Smithay/smithay) is a Rust library for building Wayland compositors. Familiarize yourself with the library and its components. You can start by studying the provided examples and reading the API documentation. Learn graphics programming: Since you're interested in graphics effects, you'll need to learn about graphics programming concepts, such as shaders, framebuffers, and texturing. Vulkan (https://www.vulkan.org/) is a popular graphics API that you can use with Rust. Check out the following resources to learn more about Vulkan and graphics programming in Rust: Vulkan Tutorial (https://vulkan-tutorial.com/) gfx-rs (https://github.com/gfx-rs/gfx), a Rust graphics library Vulkano (https://github.com/vulkano-rs/vulkano), a safe, pure-Rust wrapper around the Vulkan API Start small: Break down the compositor project into smaller, manageable tasks. Begin by implementing basic functionality, like setting up a window and drawing simple shapes. Gradually add more features, such as input handling and window management. Ask for help: Join the Wayland and Rust communities to ask questions and seek advice. You can find them on forums, mailing lists, and chat platforms like Discord or IRC. The Wayland mailing list (https://lists.freedesktop.org/mailman/listinfo/wayland-devel) and the Rust programming subreddit (https://www.reddit.com/r/rust/) are good places to start. Iterate and experiment: As you progress, keep experimenting with different graphics effects and shaders. Try to implement the features you're interested in, such as blur, window previews, and window switching.
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Ubuntu alternatives?
Wayland compositor: https://github.com/Smithay/smithay
- What would you rewrite in Rust?
- Penrose 0.3.0 release announcement
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Writing a Wayland compositor is MUCH harder than it should be
There is also smithay which is used by system76 for their new wayland compositor.
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Error when using wlroots.
fwiw, wlroots-rs is no longer maintained. Consider using smithay instead.
- Is there a good tutorial for writing an X11 Tiling Window manager in Rust?
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Building modern Desktop Ecosystem for UNIX-like Systems with Rust and Wayland.
Hello! I would like to hear some suggestion and opinions from Rust community about building Wayland ecosystem in Rust based around Smithay and their Client Toolkit. I'm working with Wayland Compositors for over 2 years now (private projects) and wanted to move ahead from C++ to build modern Desktop Ecosystem and it's components (truly unique, not copies of macOS or Windows styles) like notification daemon, customizable desktop shell or powerful wallpaper daemon for any compositor which implements layershell protocol. Current idea is to create wallpaper daemon which uses WGPU to render shaders, images or gifs with comfort of high perofrmance renderer (still learning wgpu and it's slow process). For UI components I would like to use truly amazing KayakUI create which uses JSX-style syntax for designing widgets. Desktop Shell should provide plugins (most likely applied through WASM) for integrating various creates to get e.g. weather info or compositor integration etc.
What are some alternatives?
When comparing cosmic-comp and smithay you can also consider the following projects:
hidpi-daemon - Daemon to manage HiDPI and LoDPI monitors on X
wayland-rs - Rust implementation of the wayland protocol (client and server).
iced - A cross-platform GUI library for Rust, inspired by Elm
wl-clipboard-rs - A safe Rust crate for working with the Wayland clipboard.
cosmic-text - Pure Rust multi-line text handling
yofi - yofi is a minimalistic menu for wayland
gtk-rs - Rust bindings for GTK 3
waylock - A small screenlocker for Wayland compositors
libcosmic - WIP library for COSMIC applications
eww - ElKowars wacky widgets
nvidia-docker - Packaging for https://github.com/NVIDIA/nvidia-docker
polybar - A fast and easy-to-use status bar