conan-center-index
json
conan-center-index | json | |
---|---|---|
41 | 93 | |
896 | 40,332 | |
1.7% | - | |
10.0 | 7.7 | |
1 day ago | 4 days ago | |
Python | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
conan-center-index
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The xz attack shell script
Conan is a package manager for C/C++. See: https://conan.io/.
The way it works is that you can provide "recipes", which are Python scripts, that automate the process of collecting source code (usually from a remote Git repository, or a remote source tarball), patching it, making its dependencies and transitive dependencies available, building for specific platform and architecture (via any number of build systems), then packaging up and serving binaries. There's a lot of complexity involved.
Here are the two recipes I mentioned:
libcurl: https://github.com/conan-io/conan-center-index/blob/master/r...
OpenSSL v3: https://github.com/conan-io/conan-center-index/blob/master/r...
Now, for the sake of this thread I want to highlight three things here:
- Conan recipes are usually made by people unaffiliated with the libraries they're packaging;
- The recipes are fully Turing-complete, do a lot of work, have their own bugs - therefore they should really be treated as software comonents themselves, for the purpose of OSS clearing/supply chain verification, except as far as I know, nobody does it;
- The recipes can, and do, patch source code and build scripts. There's supporting infrastruture for this built into Conan, and of course one can also do it by brute-force search and replace. See e.g. ZLib recipe that does it both at the same time:
https://github.com/conan-io/conan-center-index/blob/7b0ac710... -- `_patch_sources` does both direct search-and-replace in source files, and applies the patches from https://github.com/conan-io/conan-center-index/tree/master/r....
Now, good luck keeping track of what's going on there.
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Mokara.io Open Beta (Pre-Built C++ Third-Party Libraries)
Just checkout ConanCenter https://conan.io/center it's free.
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Looking for projects to contribute to
https://github.com/conan-io/conan-center-index there's 200+ PR that need reviewing :) we add community reviewers fairly often
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Conan package manager completely broken after 2.0 release
As for ffmpeg it was last updated 10 days ago https://github.com/conan-io/conan-center-index/commits/master/recipes/ffmpeg/all :)
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PcapPlusPlus in Conan 2.0
This is a more complicated recipe https://github.com/conan-io/conan-center-index/blob/master/recipes/pcapplusplus/all/conanfile.py
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OpenSSL 3.1 Released
You can use the Conan package manager with prebuilt binaries/libraries
https://conan.io/center
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Compiling CrowCPP on Windows and about to kms
It's available in Conan too https://github.com/conan-io/conan-center-index/tree/master/recipes/crowcpp-crow though it's not well maintained so no promises if it's working
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Is there a way to make sure that my friend on windows can compile my c++ project that i made on linux?
You need something like https://conan.io/center/ to install the dependencies. You're lucky because it works well with CMake.
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Conan 2.0, the new version of the open-source C and C++ package manager
This post on github contains a list of packages supported by conan 2.0, its also kept up to date https://github.com/conan-io/conan-center-index/discussions/16196
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First piece of complex CMake code. Need good roasting to help improeve.
Use a package manager: https://vcpkg.link/ https://conan.io/center/
json
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Learn Modern C++
I have not done a "desktop" program in 25+ years and never using C++ (or C), since then I'm mostly a web developer (PHP,Elixir, JS, Kotlin etc).
I'm currently doing a C++ audio plugin with the Juce framework.
This website has been a good resource, alongside https://www.learncpp.com
But I was actually close to give up before using those two things:
- https://github.com/nlohmann/json : my plugin use a json api backend and the Juce json implementation is atrocious (apparently because of being born in previous c++ version), but this library is GREAT.
- ChatGPT 4. I'm not sure I would have "succeeded" without it, at least not in a reasonable time frame. ChatGPT 3.5 is slow and does not give good results for my use case but 4 is impressive. And I use in a very dumb way, just posing question in the web UI. I probably could have it directly in MSVC?
Also I must say, for all its flaws, I have a renewed appreciation for doing UI on the web ;)
- JSON for Modern C++ 3.11.3 (first release since 473 days)
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What C++ library do you wish existed but hasn’t been created yet?
https://github.com/nlohmann/json works well for me
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[CMake] Can't include external header in .h file
cmake_minimum_required(VERSION 3.15) project(xrpc++ DESCRIPTION "C++ AT Protocol XRPC library" VERSION 1.0.0 LANGUAGES CXX) include(FetchContent) FetchContent_Declare(cpr GIT_REPOSITORY https://github.com/libcpr/cpr.git GIT_TAG 2553fc41450301cd09a9271c8d2c3e0cf3546b73) # The commit hash for 1.10.x. Replace with the latest from: https://github.com/libcpr/cpr/releases FetchContent_MakeAvailable(cpr) FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz) FetchContent_MakeAvailable(json) add_library(${PROJECT_NAME} SHARED src/lexicon.cpp src/xrpc.cpp ) target_link_libraries(${PROJECT_NAME} PRIVATE cpr::cpr) target_link_libraries(${PROJECT_NAME} PRIVATE nlohmann_json::nlohmann_json) set_target_properties(${PROJECT_NAME} PROPERTIES VERSION ${PROJECT_VERSION}) set_target_properties(${PROJECT_NAME} PROPERTIES SOVERSION 1) target_include_directories(${PROJECT_NAME} PUBLIC include) set(CMAKE_BUILD_TYPE debug)
FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz) FetchContent_MakeAvailable(json)
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It is either a clever technique or a sad failure
Here is one popular C++ library (nlohmann/json) removing its use.
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How to compile project to separate files to prevent having single large executable as a result?
Before going into binary serialization I suggest you to get comfortable with serialization to text. You can try to write your data to text files and read them in again. Then after you get an idea of how this works you can try to use a library that writes to XML or json, e.g. nlohmann json
- What are some ways I can serialize objects?
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C++ that allows tracking peer to peer multimedia streaming connections using a Flat File - NOT MySql
Download the single header file json.hpp from https://github.com/nlohmann/json/releases and place it in your project directory or an include directory.
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C++ Reflection for Component Serialization and Inspection
Exemple of a JSON library: https://github.com/nlohmann/json (For XML, there's tinyxml)
What are some alternatives?
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
libpq - build2 package for PostgreSQL C client library
JsonCpp - A C++ library for interacting with JSON.
VulkanExamples - Examples and demos for the Vulkan C++ API
ArduinoJson - 📟 JSON library for Arduino and embedded C++. Simple and efficient.
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
Boost.PropertyTree - Boost.org property_tree module
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
yaml-cpp - A YAML parser and emitter in C++
neuronika - Tensors and dynamic neural networks in pure Rust.
cJSON - Ultralightweight JSON parser in ANSI C