component-model VS wasi-sdk

Compare component-model vs wasi-sdk and see what are their differences.

component-model

Repository for design and specification of the Component Model (by WebAssembly)

wasi-sdk

WASI-enabled WebAssembly C/C++ toolchain (by WebAssembly)
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component-model wasi-sdk
33 11
837 1,141
4.3% 3.5%
8.2 7.8
1 day ago 11 days ago
Python Shell
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

component-model

Posts with mentions or reviews of component-model. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.
  • Tree-shaking, the horticulturally misguided algorithm
    6 projects | news.ycombinator.com | 13 Apr 2024
    I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.

    At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.

    I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.

    [1] https://github.com/WebAssembly/component-model?tab=readme-ov...

  • 3D and 2D: Testing out my cross-platform graphics engine
    17 projects | news.ycombinator.com | 2 Apr 2024
    Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.

    To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.

    IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.

    On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?

    [0]: https://github.com/WebAssembly/component-model/blob/main/des...

    [1]: https://github.com/WebAssembly/component-model/blob/main/des...

    [2]: https://tauri.app/

  • Missing the Point of WebAssembly
    2 projects | news.ycombinator.com | 9 Jan 2024
    While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...

    WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.

    Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...

    It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.

  • Steel – An embedded scheme interpreter in Rust
    13 projects | news.ycombinator.com | 3 Dec 2023
    A. Sure, but it isn't sufficiently beneficial for the cost.

    B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model

    C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...

  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:

    - reference types: https://github.com/WebAssembly/reference-types/blob/master/p...

    - interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...

    - component model: https://github.com/WebAssembly/component-model

    If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.

  • Rust Is Surging Ahead in WebAssembly (For Now)
    2 projects | news.ycombinator.com | 19 Oct 2023
    The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...

    Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.

  • Reaching the Unix Philosophy's Logical Extreme with WebAssembly
    6 projects | news.ycombinator.com | 28 Aug 2023
    The WASM Component Model

    https://github.com/WebAssembly/component-model

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
  • Introducing - Wasmer Runtime 4.0
    3 projects | /r/rust | 22 Jun 2023
    Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
  • How WebAssembly Is Eating the Database
    1 project | news.ycombinator.com | 23 May 2023

wasi-sdk

Posts with mentions or reviews of wasi-sdk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-13.
  • Stop Hiding the Sharp Knives: The WebAssembly Linux Interface
    4 projects | news.ycombinator.com | 13 Dec 2023
    I would really love being able to take any POSIX command line tool, compile that to WASI, and run it on (at least) Linux, Windows and macOS like a regular executable without having to install a separate WASI runtime.

    I'm a 'WASI convert' since I was able to take an ancient 8-bit assembler written in the mid-90's (http://xi6.com/projects/asmx/), compile that as-is with the WASI SDK (https://github.com/WebAssembly/wasi-sdk), and then integrate it into a VSCode extension (https://marketplace.visualstudio.com/items?itemName=floooh.v...).

    A similar problem is I have is a shader cross-compiler (https://github.com/floooh/sokol-tools) which needs to run Linux, macOS and Windows and takes too long to build locally, thus I currently need to distribute that as pre-built binaries. Compiling this to WASI works, but the filesystem access restrictions built into current wasm runtimes are a hassle to manage, and it would require a WASI runtime to be separately installed).

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
    There is the WASI SDK if you want to target WASI from C/C++:

    https://github.com/WebAssembly/wasi-sdk

    It may not have all the amenities of Emscripten, but it's way less bulky.

  • How to Debug WASI Pipelines with ITK-Wasm
    6 projects | dev.to | 2 Mar 2023
    The most direct way to debug WebAssembly is through the WebAssembly System Interface (WASI). In itk-wasm, we can build to WASI with the WASI SDK by specifying the itkwasm/wasi toolchain image. A backtrace can quickly be obtained with the itk-wasm CLI. Or, a fully fledged debugger session can be started with LLDB.
  • Hello Wasm World!
    5 projects | dev.to | 14 Jan 2023
    We use the add_executable command to build executables with itk-wasm. The Emscripten and WASI toolchains along with itk-wasm build and execution configurations are contained in itk-wasm dockcross Docker images invoked by the itk-wasm command line interface (CLI). Note that the same code can also be built and tested with native operating system toolchains. This is useful for development and debugging.
  • Wasmer takes WebAssembly libraries mainstream with WAI
    7 projects | news.ycombinator.com | 2 Dec 2022
    A more lightweight tool than emscripten is the WASI SDK (https://github.com/WebAssembly/wasi-sdk/releases). However, it doesn't generate JS or HTML.
  • A First Look at Wasm and Docker
    2 projects | dev.to | 6 Nov 2022
    wget https://github.com/WebAssembly/wasi-sdk/releases/download/wasi-sdk-16/wasi-sdk-16.0-macos.tar.gz
  • Turbocharge your application development using WebAssembly with SingleStoreDB
    7 projects | dev.to | 4 Oct 2022
    First, we’ll download the wasi-sdk. We’ll use wasi-sdk-16.0-linux.tar.gz, the latest version available when writing this article. We’ll move the file to the /opt directory and unpack it as follows:
  • whats all the fuzz about wasi-libc?
    3 projects | /r/Gentoo | 17 Jun 2022
    I'm intrigued. Pretty good write-up about it here. One would need an ebuild for wasi-libc and an ebuild for wasi-sdk.
  • Store SQLite in Cloudflare Durable Objects
    14 projects | dev.to | 26 Jan 2022
    The previously mentioned PR for wasm32-unknown-unknown compatibility solved this by including libc .c files from OpenBSD. My go to solution is different though. I prefer to build using the wasi-sdk (a WASI-enabled WebAssembly C/C++ toolchain).
  • WebAssembly and Back Again: Fine-Grained Sandboxing in Firefox 95
    7 projects | news.ycombinator.com | 6 Dec 2021
    There's also the https://github.com/WebAssembly/wasi-sdk repo which is kind of a meta-build-system for all this.

    But in FreeBSD we build all the pieces directly, here's our build recipes (with some hacks due to llvm's cmake code being stupid sometimes):

    compiler-rt (from llvm): https://github.com/freebsd/freebsd-ports/blob/main/devel/was...

    libc (from what you linked): https://github.com/freebsd/freebsd-ports/blob/main/devel/was...

    libc++ (from llvm): https://github.com/freebsd/freebsd-ports/blob/main/devel/was...

What are some alternatives?

When comparing component-model and wasi-sdk you can also consider the following projects:

wit-bindgen - A language binding generator for WebAssembly interface types

wasi-libc - WASI libc implementation for WebAssembly

bartholomew - The Micro-CMS for WebAssembly and Spin

binaryen - Optimizer and compiler/toolchain library for WebAssembly

spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.

linux - Linux kernel source tree

wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten

asyncify - Standalone Asyncify helper for Binaryen

spec - WebAssembly specification, reference interpreter, and test suite.

wasm-sqlite - [Experimental] SQLite compiled to WASM with pluggable page storage.

proposals - Tracking WebAssembly proposals

nxdk - The cross-platform, open-source SDK to develop for original Xbox: *new* xdk