component-model VS tokio

Compare component-model vs tokio and see what are their differences.

component-model

Repository for design and specification of the Component Model (by WebAssembly)

tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ... (by tokio-rs)
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component-model tokio
33 196
827 24,677
6.5% 2.5%
8.2 9.5
6 days ago about 11 hours ago
Python Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

component-model

Posts with mentions or reviews of component-model. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.
  • Tree-shaking, the horticulturally misguided algorithm
    6 projects | news.ycombinator.com | 13 Apr 2024
    I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.

    At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.

    I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.

    [1] https://github.com/WebAssembly/component-model?tab=readme-ov...

  • 3D and 2D: Testing out my cross-platform graphics engine
    17 projects | news.ycombinator.com | 2 Apr 2024
    Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.

    To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.

    IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.

    On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?

    [0]: https://github.com/WebAssembly/component-model/blob/main/des...

    [1]: https://github.com/WebAssembly/component-model/blob/main/des...

    [2]: https://tauri.app/

  • Missing the Point of WebAssembly
    2 projects | news.ycombinator.com | 9 Jan 2024
    While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...

    WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.

    Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...

    It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.

  • Steel – An embedded scheme interpreter in Rust
    13 projects | news.ycombinator.com | 3 Dec 2023
    A. Sure, but it isn't sufficiently beneficial for the cost.

    B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model

    C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...

  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:

    - reference types: https://github.com/WebAssembly/reference-types/blob/master/p...

    - interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...

    - component model: https://github.com/WebAssembly/component-model

    If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.

  • Rust Is Surging Ahead in WebAssembly (For Now)
    2 projects | news.ycombinator.com | 19 Oct 2023
    The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...

    Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.

  • Reaching the Unix Philosophy's Logical Extreme with WebAssembly
    6 projects | news.ycombinator.com | 28 Aug 2023
    The WASM Component Model

    https://github.com/WebAssembly/component-model

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
  • Introducing - Wasmer Runtime 4.0
    3 projects | /r/rust | 22 Jun 2023
    Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
  • How WebAssembly Is Eating the Database
    1 project | news.ycombinator.com | 23 May 2023

tokio

Posts with mentions or reviews of tokio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-05.
  • On Implementation of Distributed Protocols
    23 projects | dev.to | 5 Apr 2024
    Being able to control nondeterminism is particularly useful for testing and debugging. This allows creating reproducible test environments, as well as discrete-event simulation for faster-than-real-time simulation of time delays. For example, Cardano uses a simulation environment for the IO monad that closely follows core Haskell packages; Sui has a simulator based on madsim that provides an API-compatible replacement for the Tokio runtime and intercepts various POSIX API calls in order to enforce determinism. Both allow running the same code in production as in the simulator for testing.
  • I pre-released my project "json-responder" written in Rust
    11 projects | dev.to | 21 Jan 2024
    tokio / hyper / toml / serde / serde_json / json5 / console
  • Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
    12 projects | dev.to | 4 Jan 2024
    tokio - An asynchronous runtime for Rust
  • Top 10 Rusty Repositories for you to start your Open Source Journey
    11 projects | dev.to | 19 Dec 2023
    3. Tokio
  • API Gateway, Lambda, DynamoDB and Rust
    5 projects | dev.to | 5 Dec 2023
    The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
  • The More You Gno: Gno.land Monthly Updates - 6
    8 projects | /r/Gnoland | 30 Nov 2023
    Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
  • Consuming an SQS Event with Lambda and Rust
    7 projects | dev.to | 3 Nov 2023
    Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
  • netcrab: a networking tool
    4 projects | dev.to | 14 Oct 2023
    So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
  • Thread-per-Core
    3 projects | news.ycombinator.com | 6 Oct 2023
    Regarding the quote:

    > The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.

    Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.

    Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.

    Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.

  • PHP-Tokio – Use any async Rust library from PHP
    7 projects | news.ycombinator.com | 27 Aug 2023
    The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).

    php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).

What are some alternatives?

When comparing component-model and tokio you can also consider the following projects:

wit-bindgen - A language binding generator for WebAssembly interface types

async-std - Async version of the Rust standard library

bartholomew - The Micro-CMS for WebAssembly and Spin

Rocket - A web framework for Rust.

spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.

hyper - An HTTP library for Rust

wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten

futures-rs - Zero-cost asynchronous programming in Rust

spec - WebAssembly specification, reference interpreter, and test suite.

smol - A small and fast async runtime for Rust

proposals - Tracking WebAssembly proposals

rayon - Rayon: A data parallelism library for Rust