combat-utility-belt
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combat-utility-belt | fvtt-find-the-culprit | |
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7 | 6 | |
53 | 7 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | 5 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
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combat-utility-belt
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Two Game Systems in One World.
Alternatively, you could use the Starfinder system on square grid maps, and then a PDF viewer + hexagonal grid maps for Lancer. Rather than relying on two systems, have the more complicated system handled by Foundry, and run Lancer on paper, using form-fillable sheets. Since both systems are D20, you can still resolve everything in Foundry - you'll just need to either make some dice macros, OR (my suggestion) grab the Dice Tray module, which can make it so much easier to quickly resolve dice rolls. https://foundryvtt.com/packages/dice-calculator . You can also use Combat Utility Belt to manage your Lancer effects within Starfinder, granted that there will be a bit of setup. https://github.com/death-save/combat-utility-belt
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Handy 5e Modules List
combat-utility-belt - Every hero GM needs gadgets to keep their game safe from dastardly players up to no good! And where better to store those gadget than on your very own Combat Utility Belt! This handy-dandy combat aid comes packed with a bunch of gadgets to ensure you get a TPK every time...
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Assistance with Token Markers
Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
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Riizu's Module Cheat Sheet
Combat Utility Belt: Mostly used just for hiding combat names, but lots of other functionality
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Modules for Foundry
I use this purely for the Enhanced Conditions/Condition Lab to put the CPR specific effects in (critical injuries etc..)
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I'm hoping one of you have an export of your Condition Lab (CUB) conditions so I don't have to reinvent the wheel.
please be aware of this issue: https://github.com/death-save/combat-utility-belt/issues/429
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Is Foundry VTT worth it if you don't know how to code? Any alternatives?
Github link
fvtt-find-the-culprit
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Can't create a player character sheet
the module "find the culprit" helps a lot as it automate the module enable/disable and make it faster till you find the module that's misbehaving.
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All my rolls say "object Promise" after updating to version 10
the module "find the culprit" can help you pinpoint exactly which module was misbehaving if you want to check.
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Riizu's Module Cheat Sheet
Find the culprit: Helps to track down module conflicts
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Necessary/Useful Modules & current version update?
Find the culprit (absolutely necessary when working with so many modules)
- How can I make Foundry "refresh-free"?
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Foundry Best-Practices?
GitHub - Moerill/fvtt-find-the-culprit
What are some alternatives?
foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop
FoundryVTT-ItemPiles
perfect-vision - Foundry VTT Module: Lighting Drawings and Vision Limitation.
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
midi-qol
tidy-ui_game-settings - formerly FVTT UII Game Settings
Genesys-for-FoundryVTT - An attempt at a Genesys implementation for FoundryVTT
foundryvtt-terrain-ruler - A FoundryVTT module that allows to make measurements including difficult terrain
monks-tokenbar
Better-Roofs - A Foundry VTT module to improve roof behaviour
FoundryVTT-chat-enhancements
foundryvtt-minimal-ui - Foundry VTT Module. Configurable UI module, allows the user to hide, collapse or auto-hide components separately.