colyseus
LittleJS
colyseus | LittleJS | |
---|---|---|
16 | 24 | |
5,509 | 2,759 | |
0.9% | - | |
9.3 | 9.3 | |
6 days ago | 4 days ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
colyseus
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Need advice on what to learn in order to develop a multiplayer web-based game.
If you don't want to dive deep into backend then https://colyseus.io/ might also be an option.
- Colyseus – Multiplayer Framework for Node.js
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Struggling to get off the ground with a browser multiplayer game, looking for advice
Since you already know Javascript you could try to use some existing server framework at first to avoid having to do everything from scratch. https://github.com/colyseus/colyseus
- Show HN: DriftDB is an open source WebSocket back end for real-time apps
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Backend architecture for multiplayer browser text game with a short gameloop?
Try this Node.js based server framework https://github.com/colyseus/colyseus
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What kind of tech stack would I use to make a game like this?
https://colyseus.io/ (Authoritative server, that works with many engines JavaScript/Phaser/Unity/Haxe/Defold)
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Best language/program to use for simple 'multiplayer' idea
If you want web based you'll likely use Javascript for frontend/client. Check if this JS game server framework has what you need https://github.com/colyseus/colyseus
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Web developer here thinking about developing a game with HTML5, any thoughts?
Also check Colyseus. Bit similar multiplayer server framework and built on top of Node.js/TypeScript. https://github.com/colyseus/colyseus
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How do indie devs make scalable multiplayer games?
The above project uses a Node.js authoritative game state called Colyseus (https://github.com/colyseus/colyseus) which handles the state synchronisation between clients and server.
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Multiplayer server with node
We use Colyseus for this. Pretty easy and open source too. https://colyseus.io/
LittleJS
- Web Game Engines and Libraries
- Undergrowth - A tale from O Monolith, The new album by Squid!
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Undergrowth - A story from O Monolith - The new album by Squid
Made with my own open source game engine LittleJS!
- [AskJS] any recommended frameworks for making 2d games in browser?
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Most popular library to build games in javascript?
LittleJS
- GitHub - KilledByAPixel/LittleJS: The Tiny JavaScript Game Engine That Can!
- LittleJS - a super lightweight JavaScript game engine with a fast hybrid rendering system. It provides everything necessary to make amazing games, including rendering, physics, particles, sound effects, music, input handling, and debug tools
- LittleJS – The Tiny JavaScript Game Engine That Can
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How to make a game under 10 MB and what engine to use?
Checkout LittleJS, MelonJS and my main recommendation, Phaser.
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Web developer here thinking about developing a game with HTML5, any thoughts?
I myself am currently using LittleJS, and it's just amazing for me, as it sorts out the core engine & rendering logic, but I can easily reuse and plug in any sort of other libraries/old scripts from other games at need: https://github.com/KilledByAPixel/LittleJS
What are some alternatives?
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]
matter-js - a 2D rigid body physics engine for the web ▲● ■
PopNotPoker - Async games! http://not.poker
LittleJSexamples
enu - A Logo-like 3D environment, implemented in Nim
Excalibur - 🎮 Your friendly TypeScript 2D game engine for the web 🗡️
TOSIOS - The Open-Source IO Shooter is an open-source multiplayer game in the browser
melonJS - a fresh, modern & lightweight HTML5 game engine
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
Shaku - A simple yet effective web game development framework *that knows its place*!
Zenbase - Skynet adapter for gundb
twinejs - Twine, a tool for telling interactive, nonlinear stories