collaborative-pixel-drawing VS Fable.SignalR

Compare collaborative-pixel-drawing vs Fable.SignalR and see what are their differences.

collaborative-pixel-drawing

A collaborative pixelart drawing carnvas to demonstrate pub/sub using Ably or Azure WebPubSub. (by ably-labs)

Fable.SignalR

A functional type-safe wrapper for SignalR and Fable. (by Shmew)
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collaborative-pixel-drawing Fable.SignalR
3 1
1 90
- -
0.0 0.0
9 months ago about 1 month ago
JavaScript F#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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collaborative-pixel-drawing

Posts with mentions or reviews of collaborative-pixel-drawing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-04.

Fable.SignalR

Posts with mentions or reviews of Fable.SignalR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-04.
  • What should be done with abandonware libraries?
    3 projects | /r/fsharp | 4 May 2023
    In particular, I've been really hoping to use Fable.SignalR, but it is out of date, and one of the package constraints is that it requires Fable.Elmish < 4.0. I've opened an issue at the relevant repo, but the author's Github profile shows he's been inactive for 2 years, so there is little hope of any progress being made on it.

What are some alternatives?

When comparing collaborative-pixel-drawing and Fable.SignalR you can also consider the following projects:

ably-cli

POCDungeonDraw - Proof of concept for dungeon generator (for Shining Sword). Design-time drawing and gametime exploration, WebRTC support.

vscode-ably - VSCode extension that allows management of Ably apps

serverless-workflow-visualizer - Web application that uses Ably to visualize the progress of a serverless workflow.

agile-flush-vue-app - Use this app to collaboratively estimate the stories for the next sprint.

serverless-websockets-quest - An ADND style web-based game that combines serverless with websockets to achieve a realtime experience