cmake-project-creator
cmake-conan
cmake-project-creator | cmake-conan | |
---|---|---|
1 | 18 | |
26 | 799 | |
- | 1.3% | |
3.7 | 8.0 | |
about 1 month ago | 29 days ago | |
Python | Python | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cmake-project-creator
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Tipi, a new solution to build C++ projects easier
I've been coding in C++ for about 9 years and I spent the first 5-6 years incapable of compiling something on my own. I wouldn't have been able to exist outside of our in-house build management system. I simply didn't have the need and I didn't bother. Since then I came up with Cmake Project Creator which also eases the creation of build scripts and dependency management, but it's just a pet project, nowhere near Tipi's capabilities.
cmake-conan
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Conan Unrecongnized commands error
-- The CXX compiler identification is GNU 9.4.0-- The C compiler identification is GNU 9.4.0 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Setting build type to 'RelWithDebInfo' as none was specified. -- /usr/local/bin/ccache found and enabled -- Downloading conan.cmake from https://github.com/conan-io/cmake-conan -- Conan: Adding cci remote repository (https://center.conan.io) verify ssl (True) usage: conan remote [-h] [-v [V]] {add,auth,disable,enable,list,list-users,login,logout,remove,rename,set-user,update} ... conan remote: error: unrecognized arguments: https://center.conan.io True ERROR: Exiting with code: 2 CMake Error at build/conan.cmake:858 (message): Conan remote failed='2' Call Stack (most recent call first): build/_deps/_project_options-src/src/Conan.cmake:20 (conan_add_remote) build/_deps/_project_options-src/src/Index.cmake:182 (run_conan) build/_deps/_project_options-src/src/DynamicProjectOptions.cmake:132 (project_options) CMakeLists.txt:79 (dynamic_project_options)-- Configuring incomplete, errors occurred! See also "/home/user/Desktop/bitwyre/trading/intermediaries/cram_cpp_v3/build/CMakeFiles/CMakeOutput.log".
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CMake+Conan2 project template example repositories?
Some pure conan options, there's a 2.0 super early developer preview for https://github.com/conan-io/cmake-conan/tree/develop2
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vcpkg vs conan
https://github.com/conan-io/cmake-conan/tree/develop2 might interest you :) we love feedback
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Conan package manager completely broken after 2.0 release
I totally agree with you. Have a look at the new cmake-conan integration using Dependency Provider in the develop2 branch : https://github.com/conan-io/cmake-conan/tree/develop2
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Conan 2.0, the new version of the open-source C and C++ package manager
I've always used conan together with the conan cmake module
- Use cmake to install dependency libraries?
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Debug Conan recipes in VS Code
using conan from within cmake you can use this https://github.com/conan-io/cmake-conan, or just write your own execute process way of calling it . https://cmake.org/cmake/help/latest/command/execute_process.html
- CMake + Poco + FetchContent build options problem
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Where should I store a C++ header file that I want to use for multiple Visual Studio projects?
See https://github.com/conan-io/cmake-conan for a neat wrapper that I use in almost all my projects
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Best way to manage dependencies with c++?
I always wanted to try to use cmake-conan so I could let Conan grab all packages but have a neat cmake script being in charge of what gets built when. Also, this would allow me to easily switch between CMake fetchcontent and Conan packages that may or may not be stashed automatically on a local Artifactory server. Secondly, since now all build requirements are stashed on a server and binary reproducible, you could concider adding icecream and ccache into the mix. (Try running a node one of your buildservers for massive speadups with icecream) This however does require a reproducible build environment (by configure script) which conan again is really good in.
What are some alternatives?
faiss-server - faiss serving :)
CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
Raylib-Basic-Project
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
conan - Conan - The open-source C and C++ package manager
boost-cmake - Easy Boost integration in CMake projects
hunter - CMake driven cross-platform package manager for C/C++.
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
yacpm - Easy to use, fast, git sourced based, C/C++ package manager.
xmake - 🔥 A cross-platform build utility based on Lua
C++ Format - A modern formatting library
cmake_min_version - Determine the minimal requirement CMake version of a project