cldr
icu4x
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cldr | icu4x | |
---|---|---|
5 | 25 | |
831 | 1,250 | |
2.8% | 2.6% | |
9.8 | 9.8 | |
5 days ago | 5 days ago | |
Java | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cldr
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Gathering Timezone Information in GoLang
Creating this mapping is a manual process, and the link contains the reference for the mappings. To establish this mapping, you can find the necessary information by visiting the link.
- Latest intl and icu versions cause "breaking change" with Canadian currency display
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What they don’t tell you when you translate your app
One problem I stumbled upon frequently is codebases that did not support localized formats, but just assumed a certain format to use, for example through concatenation.
There are capabilities built into the programming languages, which allow to format numbers, currencies, etc. with a specific locale. There are also great resources [1] out there that provide all kinds of formats and localized names for countries, currencies, etc.
[1] Unicode CLDR: https://github.com/unicode-org/cldr
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Are there lists of Unicode characters (and combinations) which a specific language might use?
Small addition: If you need the characters in machine-readable form, the source is the CLDR project. For Portuguese, the XML file is here on Github: https://github.com/unicode-org/cldr/blob/master/common/main/pt.xml
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The Ultimate EU Passport - Made by me :)
This information is false. en-150 in CLDR does not use this Euro English variant. It's just world English (en-001) with 3 adjustments: 24 hour time, currency symbol after the number and European time zone codes. Source. That's it.
icu4x
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Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
ICU4X has a large priority backlog which are "issues that the team wants to definitely see fixed, but which currently lack resourcing."
- icu4x: pure rust implementation of the unicode ICU library
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Self-referential types for fun and profit
this also (probably) means it's safe from LLVM-noalias unsoundness, though it still runs into the same Rust-level unsoundness
- ICU4X: Solving Internationalization for Clients and Limited Environments
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uni-algo v0.5.0: Modern Unicode Library
Actually, the Rust version also offers multiple modes, see comparison.rs:
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Announcing ICU4X 1.0 – New Internationalization Library from Unicode
It's generated from https://github.com/unicode-org/icu4x/blob/main/provider/datagen/data/segmenter/dictionary_cj.toml, which in turn comes from ICU4C.
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The Unicode Consortium announces ICU4X 1.0, its new high-performance internationalization library. It's written in Rust, with official C++ and JavaScript wrappers available.
The code can be seen at https://github.com/unicode-org/icu4x, I count 193 uses of unsafe, though not all are the keyword, and some are in tests.
- icu4x: Can we have `rustc_layout_scalar_valid_range_end` on stable. Lang team: You have `rustc_layout_scalar_valid_range_end` on stable. `rustc_layout_scalar_valid_range_end` on stable:
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Not a Yoking Matter (Zero-Copy #1)
We've got an issue filed about noalias UB in Yoke.
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Chinese numerals are not recognized by char::is_numeric
As a reference for his expertise: he's part of team that develops https://github.com/unicode-org/icu4x
What are some alternatives?
VTerminalPaletteEditor - A standalone GUI application for creating and editing VTerminal palettes.
Fluent - Rust implementation of Project Fluent
UNIC - UNIC: Unicode and Internationalization Crates for Rust
I18N - I18N Library for .NET, and Delphi
ppl-i18n - Translations for PewPew Live.
encoding_rs - A Gecko-oriented implementation of the Encoding Standard in Rust
VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.
rust_icu - rust_icu: rust bindings for ICU (International Components for Unicode) library
verona - Research programming language for concurrent ownership
go-timezone - Gathering Timezone Information in GoLang