chip8-test-rom
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chip8-test-rom | beep | |
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12 | 9 | |
242 | 2,012 | |
- | - | |
0.0 | 2.1 | |
almost 2 years ago | about 1 month ago | |
Roff | Go | |
MIT License | MIT License |
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chip8-test-rom
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does anyone know what is wrong with my chip-8 emulator?
i ran the test rom https://github.com/corax89/chip8-test-rom/ and it said all opcodes are good except for 8XY1 - 8XY5.
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CHIP8 Emulator Assistance
So I've been on the fringes of understanding and writing an emulator for a while and decided to take the plunge with a CHIP8 emulator since it's well understood and a good starting point. I'm writing in C# and I've implemented most things to get it working however when I run This test ROM my output seems to stop at AX. I've tried debugging but I can't really see anything wrong with the code so I'm wondering if anyone has seen this issue before and might know what would cause this in general terms.
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Help in Debugging Chip-8
I was able to get the IBM Logo working(although the position of the logo is not consistent) but when I try to run this test rom, I get a flickering sprite and a bunch of 0x0000 Opcodes.
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How to debug Chip8
Hi, I am a total newbie in emulator development. I implemented a Chip8 emulator in JavaScript, finished it, with unit tests. However, when I load a test rom from https://github.com/corax89/chip8-test-rom the display looks jumbled instead of what supposed to be (in that README on that repo).
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Chip8 test ROM showing not showing correct things.
It may help to know that that first one isn't testing what it says it's testing: https://github.com/corax89/chip8-test-rom/pull/9
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Cowgod's Chip-8 Technical Reference
For anyone looking to write a CHIP-8 emulator, Matt Mikolay's writeup is less ambiguous:
https://github.com/mattmikolay/chip-8/wiki/CHIP%E2%80%908-Te...
If you want to target the original Cosmac VIP behavior, corax89's test ROM is good:
https://github.com/corax89/chip8-test-rom
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In what order should I implement the CHIP-8 instructions?
I probably did them in numerical order, although it might be useful to pick a test ROM (second option) and implement instructions in the order they're used in that ROM.
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This happen to anyone else (Chip 8)
I have been going through, implementing instruction by instruction and I've been having difficulty with instruction 00EE. When testing it with this test rom and I've been getting an output of this:
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CHIP-8 emulator behaving strangely
It's really hard to track down the issue with just this video. Have you tried the test ROM? https://github.com/corax89/chip8-test-rom
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What is the Chip8 tutorial/guide you started with?
Also, this ROM is very useful to ensure you handle opcodes correctly
beep
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Audio HLS streaming
i personally use github.com/faiface/beep for most of my audio playing.
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Sine wave generator using Golang
We will be using beep go package to process audio signals and playback sounds. Beep uses oto under the hood for audio playback.
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Audio library that can play as many file formats as possible?
https://github.com/faiface/beep is handy and I've used it for a player. You could extend further to add support for decoding other file types it didn't do (it currentlu does MP3, WAV , FLAC, OGG)
- Looking for a Piano library
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Wrote a Chip8 emulator to teach myself Go, it is one of the most comfortable languages I have ever used.
For learning Go, A Tour of Go, and tutorials from libraries I used (Pixel and Beep), as well as a lot of Googleing.
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Any "simple" projects with particularly well-written and/or well-documented code for a beginner to look through?
Shamelessly: https://github.com/faiface/beep
- Any good git repos made by a single dev?
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How to read data from mp3 audio file in golang?
I just want the format of the sample data, so that I can process it. Also studying this: faiface/beep...
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Stream YT Audio from Go?
You can use beep for playing the audio and use a wrapper of youtube-dl for getting the audio urls.
What are some alternatives?
chip8-test-suite - A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
Oto - ♪ A low-level library to play sound on multiple platforms ♪
Octo - A Chip8 IDE
go-mp3 - An MP3 decoder in pure Go
chip8 - A Chip8 emulator written in Go
govcl - Cross-platform Go/Golang GUI library.
chip8-test-rom - Chip8 / SChip Test ROM
restgate - Secure Authentication for REST API endpoints.
chip-8_documentation - A collection of documentation on the CHIP-8 and related
Pixel - A hand-crafted 2D game library in Go
WOLOF-ASR-Wav2Vec2 - Audio Preprocessing and finetuning of wav2vec2-large-xlsr model on AI4D Baamtu Datamation - Automatic Speech Recognition in WOLOF Data.