cglue
rust-bindgen
cglue | rust-bindgen | |
---|---|---|
10 | 50 | |
168 | 4,131 | |
- | 2.3% | |
5.7 | 9.0 | |
24 days ago | 5 days ago | |
Rust | Rust | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cglue
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Any sort of plugin engine with dynamic load ability and any limitations?
Shameless plug - you may want to check out cglue, which lets you mix and match rust versions, and even implement plugins in other languages like C++: https://github.com/h33p/cglue
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GATs in dynamic traits - CGlue 0.2.12 Release
You can grab CGlue from my GitHub.
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Plugins in Rust: Wrapping Up
I honestly wouldn't say that much has changed during this year. I do see some progress on new libraries like xlang_abi, safer_ffi or cglue, but it's still too early to know, and existing ones like abi_stable move quite slowly.
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Designing a Rust -> Rust plugin system
You might wanna take a look at cglue: https://github.com/h33p/cglue
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Exploring System76's New Rust Based Desktop Environment
Importing Rust is the same process as you'd use to import a C library, but there's a lot of people actively invested in this area so there's likely already automated tooling of some sort. Google uses https://cxx.rs for automating C++ bindings to Rust libraries, and lately there's been experiments like cglue to automate C bindings.
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CGlue 0.2.4 Is Out For Easier Trait ABI Safety
I'm proud to announce one final CGlue release for this year, the highlight being ability to use layout_checks feature on non-git builds!
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CGlue 0.2 is out! Dynamically loadable traits in Rust, C and C++
I have just added pre-generated headers, they are now on the repo. Yup, certainly not the cleanest, some whitespaces need fixing, but it wasn't the highest priority as it didn't affect functionality.
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What are the options of distributing a closed-source library in Rust?
Depending on how big your API surface is (and how trait heavy it is), you may want to look into [shameless_plug] automatically generating it with cglue. That's what we did for memflow. [/shameless_plug] It's goals are not much different from abi_stable (in fact, rather a small subset of it focused on traits), but does create C-compatible code.
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Plugins in Rust: Diving into Dynamic Loading | nullderef.com
It seems like we are trying to solve roughly the same problems when it comes to loading plugins and keeping it all ABI safe. Might be worth checking out CGlue (full disclosure: it's my project). While I do not have async trait support, it would be a really interesting challenge to tackle. The ultimate goal for the project is to be a dead simple code generator that would even allow to write plugins in C/C++, and I currently have sweeping changes underway to get it there.
rust-bindgen
- Rust Bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
What are some alternatives?
libcosmic - WIP library for COSMIC applications
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
interoptopus - The polyglot bindings generator for your library (C#, C, Python, …) 🐙
cxx - Safe interop between Rust and C++
memflow - physical memory introspection framework
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
windows-drivers - Windows Drivers for System76 Open Firmware Machines
JNA - Java Native Access
cbindgen - A project for generating C bindings from Rust code
vulkano - Safe and rich Rust wrapper around the Vulkan API
safer_ffi - Write safer FFI code in Rust without polluting it with unsafe code
CC - A small, usability-oriented generic container library.