quill VS UnityRuntimeNodeEditor

Compare quill vs UnityRuntimeNodeEditor and see what are their differences.

quill

Minimal UI library for unity. It provides modding capabilities via lua api. (by cemuka)
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quill UnityRuntimeNodeEditor
1 1
16 368
- -
1.8 1.9
over 2 years ago 11 months ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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quill

Posts with mentions or reviews of quill. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-18.

UnityRuntimeNodeEditor

Posts with mentions or reviews of UnityRuntimeNodeEditor. We have used some of these posts to build our list of alternatives and similar projects.
  • Runtime Node-Based Particle System Editor (Feedback? Info in Comments)
    1 project | /r/Unity3D | 14 May 2022
    So basically this is a heavily modified version of this repo. In addition to writing my own nodes and graph (required), the alot of the source was updated to allow for input/output type validation and better handling of data flow, making it actually useful for runtime editors for modding, level editing, or whatever.

What are some alternatives?

When comparing quill and UnityRuntimeNodeEditor you can also consider the following projects:

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

NodeEditor - A node editor control for Avalonia.

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

Mixture - Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime