cc-rs
dstep
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cc-rs
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RustPython – A Python-3 (CPython >= 3.11.0) Interpreter written in Rust
It does support calling into other compilers and toolchains through build scripts and such. Take cc-rs[0] for example: this allows building C and C++ files natively without even calling an executable yourself.
In practice, I'd expect libraries to just call make/cmake/ninja for you, or (like openssl-sys) ask you to install the necessary libraries using your favourite package manager.
[0]: https://github.com/rust-lang/cc-rs
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Any crates for compiling C ( or other language ) from a rust binary?
The cc crate (https://github.com/rust-lang/cc-rs) is widely used for compiling C code from Rust (often in a build.rs file for the purpose of wrapping a C library so that it can be used from Rust). However, I believe it generally does expect a C compiler to be present.
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Calling C code from Rust
It might be quite tedious to compile static library manually every time we make changes in C code. The better solution is to instead utilize the cc crate, which provides an idiomatic Rust interface to the compiler provided by the host.
- cc-rs is looking for new maintainers
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Hello, youki! Faster container runtime is written in Rust
https://github.com/alexcrichton/cc-rs This crates lets you shell out to a C compiler when building your Rust project
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Maintain It with Zig
> You're splitting hairs in a weird way. rustc cannot compile C code. zig can.
But why do I care? I don't use rustc directly, the build system of choice does. And very few of the major build systems have an issue handling multiple languages.
Cargo (rust's build system) supports build scripts and the community has already created C/C++ compiler hooks such as https://github.com/alexcrichton/cc-rs
rustup and cargo also provide easy cross-compilation support, too.
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Windows can't find link exe
I think it's getting confused because link.exe is in your PATH. But it's not the link.exe it expects. Link tools are detected using the cc crate so it would need to be fixed there. Would you be willing to open an issue about this?
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Most loved programming language Rust sparks privacy concerns
It’s not super well-documented, but there is an option to change this. --remap-path-prefix $(pwd)= in your RUSTFLAGS will usually do the trick. If you have any C dependencies you’ll also need similar things in CFLAGS, see https://github.com/alexcrichton/cc-rs/issues/593
dstep
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I want to install a package globally
You might also be interested in dstep, a tool that can generate D bindings from C header files.
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Maintain It with Zig
- C, Objective-C = https://github.com/jacob-carlborg/dstep
> its test blocks make unit testing trivial to integrate.
Again, D also has this:
https://tour.dlang.org/tour/en/gems/unittesting
void main() {
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Raylib, a simple and easy-to-use library to enjoy videogames programming
It's a C lib, generating bindings is super easy https://github.com/jacob-carlborg/dstep
There is no need to maintain bindings that can be automatically generated, wich can easily get outdated if the C project is actively developped
Anyways, someone went a ahead and updated it: https://github.com/Soaku/raylib-d
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I rewrote my Rust keyboard firmware in Zig: consistency, mastery, and fun
Not quite as seamless as Zig, but dstep is an external program that leverages libclang to do the same thing (and generates a D module for you), as well as e.g., smartly convert #define macros to inlineable templates functions :)
https://github.com/jacob-carlborg/dstep
What are some alternatives?
RIIR - why not Rewrite It In Rust
arocc - A C compiler written in Zig.
mach - zig game engine & graphics toolkit
utfcpp - UTF-8 with C++ in a Portable Way
raylib - A simple and easy-to-use library to enjoy videogames programming
ohmygentool - LLVM/Clang based bindings generator for D language
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
jotai-benchmarks - Collection of executable benchmarks