nexus
tsmp
nexus | tsmp | |
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1 | 8 | |
60 | 88 | |
- | - | |
0.0 | 6.4 | |
5 months ago | 9 months ago | |
C++ | C++ | |
Boost Software License 1.0 | MIT License |
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nexus
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On which hobby or side projects are you working on?
https://github.com/cbodley/nexus a QUIC and HTTP/3 library for clients and servers. it wraps a c library called lsquic with c++ interfaces that integrate nicely with asio's async model
tsmp
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A basic reflection-like system for editing object fields in a C++ game engine
I wrote a libclang based code generation tool and a support library to do static reflection and generate proxies for classes. You can check it out here https://github.com/fabian-jung/tsmp.
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How to link against libclang-cpp on windows/cmake
I'm trying to port my reflection library tsmp to windows and struggle linking the introspection tool to libclang-cpp and llvm. I tried different routes with no success so far.
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What have you brilliant guys done with custom Clang/LLVM AST plugin or Pass plugin?
I use an additional AST pass to generate type traits for static reflection. You can check it out here: tsmp
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Tool Supported Meta Programming Lib v.1.0.1 release
I'm happy to announce the first release of my meta-programming library tsmp. The library allows you to iterate through the public fields and functions of classes and the values of enumeration types. The reflection is enabled by parsing the source tree in the background and generating special type-traits that are consumed by the library. The big advantage is that you do not need to litter your code with macros and it does support custom types that are handed into your APIs from your users.
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C++ Show and Tell - September 2022
I'm working on a static reflection library called tsmp. It lets you iterate over structs and (typed) enums, as well as wrap class methods with proxies. The main goal is to be non intrusive (no macros) and i did it with the help of code generation in the background. I'm currently finishing a json helper and after that I'll polish the buildsystem and release the first version.
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Tried my hand at creating a reflection library for C++17
I tried basically the same with my introspection library here. Maybe we can join forces.
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struct2json converter in ~30 loc with tsmp
You can find the source code an the example in my repository here: https://github.com/fabian-jung/tsmp
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On which hobby or side projects are you working on?
A static reflection library for C++20. It is work in progress and feedback is very much appreciated. https://github.com/fabian-jung/tsmp
What are some alternatives?
beryldb - BerylDB is a fully modular data structure data manager that can be used to store data as key-value entries. The server allows channel subscription and is optimized to be used as a cache repository. Supported structures include lists, sets, multimaps, and keys.
metacpp - Meta C++ Library and Tool
bomba - C++ library for convenient implementation of RPC and serialisation
Soup - Soup is a build system that guarantees incremental build correctness and aims to simplify many aspects of developing shared code while maintaining best in class performance.
Ecosystem - You play God
tomlplusplus - Header-only TOML config file parser and serializer for C++17.
GraphicsPlayground - Sandbox for the graphics engine. Designed for easiest experimentation and demonstration of graphics algorithms.
cmkr - Modern build system based on CMake and TOML.
clauf - A C interpreter developed live on YouTube