cargo-watch VS Cargo

Compare cargo-watch vs Cargo and see what are their differences.

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cargo-watch Cargo
22 264
2,606 11,958
1.7% 2.3%
6.7 10.0
4 months ago 7 days ago
Rust Rust
Creative Commons Zero v1.0 Universal Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cargo-watch

Posts with mentions or reviews of cargo-watch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-04.
  • Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
    12 projects | dev.to | 4 Jan 2024
    I used cargo-watch here so that every time my source changes, the server will automatically restart and re-serve the updated code.
  • Use just to manage Rust project commands
    3 projects | dev.to | 31 Aug 2023
    watch-one-test test_name: # More info on cargo test: https://doc.rust-lang.org/cargo/commands/cargo-test.html # More info on cargo watch: https://github.com/watchexec/cargo-watch cargo watch -x check -x 'test -- --test-threads=1 --nocapture {{test_name}}' -c -q
  • Functional Programming 1
    3 projects | news.ycombinator.com | 16 Aug 2023
    Rust: RPDS https://docs.rs/rpds/latest/rpds/ and Im https://docs.rs/im/latest/im/

    Rust isn’t great for letting you do FP things like other languages, but it does have the best type system imho which makes it the leading functional programming language right now imho. If you’re not using too many specialized python packages then I recommend using Rust instead, even for toy demos, as you can be more confident your code works without needing to run it and wait for a crash like you would in debugging python, and the tests also run faster in rust due to the incremental compilation. Use cargo-watch and you can retest your code every time you save your work.

    https://github.com/watchexec/cargo-watch

    I usually write a make command to cargo watch and rerun each test file : code file pair independently so then you won’t rerun your tests in other modules when you change the one you work on (faster but might miss stuff if you change API contracts which touch other parts of your codebase)

  • Are there any continuous testing tools with real-time line-by-line IDE feedback for Rust?
    2 projects | /r/rust | 20 Apr 2023
    you can use cargo-watch to real time run tests on save in your attached vs code console session which is about as close to what you're asking as I think exists for rust
  • Why does the "crate" nomenclature include both "binary" and "library"?
    1 project | /r/rust | 2 Apr 2023
    Note that cargo, by virtue of being a package manager for a programming language, is primarily going to be dealing with library packages. That's not because it can't manage executables (see cargo-watch for a particularly useful example), it's just that it's less common.
  • Help me love Rust - compilation time
    6 projects | /r/rust | 19 Mar 2023
    Also check out cargo-watch -- https://crates.io/crates/cargo-watch
  • cargo-watch hangs on reload
    1 project | /r/rust | 3 Mar 2023
    Unless there's a new issue, I think this is what was here: https://github.com/watchexec/cargo-watch/issues/249
  • Cargo Watch 8.3.0
    1 project | /r/rust | 11 Jan 2023
  • Cargo Watch v8.2.0
    1 project | /r/rust | 29 Dec 2022
  • Creating Rest APIs with Rust
    1 project | dev.to | 12 Dec 2022
    A feature that I look for whenever possible in my development environment is Hot Reload, with it, every time a file is changed and saved the application restarts, so the cycle of writing-evaluating-refactoring code becomes extremely fast, for Rust, we have cargo watch, I suggest taking a look at the documentation for more details.

Cargo

Posts with mentions or reviews of Cargo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-27.
  • Surprisingly Powerful – Serverless WASM with Rust Article 1
    5 projects | dev.to | 27 Apr 2024
    Installing Trunk happens through Cargo. Remember, Cargo is more than a package manager, it also supports sub-commands.
  • Understanding Dependencies in Programming
    4 projects | dev.to | 14 Apr 2024
    Dependency Management in Other Languages: We've discussed Python and Node.js in this article, but dependency management is a universal concept in programming. Exploring how you handle dependencies in other languages like Java, C#, or Rust could be beneficial. (I think Rust's cargo is an excellent example of a package manager.)
  • Cargo Script
    1 project | news.ycombinator.com | 26 Feb 2024
  • Scriptisto: "Shebang interpreter" that enables writing scripts in compiled langs
    3 projects | news.ycombinator.com | 6 Feb 2024
    Nice hack! Would it have been possible back then to use cargo to pull in some dependencies?

    The clean solution of cargo script is here: https://github.com/rust-lang/cargo/issues/12207

  • Making Rust binaries smaller by default
    8 projects | news.ycombinator.com | 23 Jan 2024
    Yes, I am sure this is going to be a part of Rust 1.77.0 and it will release on 21st March. I say that because of the tag in the PR (https://github.com/rust-lang/cargo/pull/13257#event-11505613...).

    I'm no expert on Rust compiler development, but my understanding is that all code that is merged into master is available on nightly. If they're not behind a feature flag (this one isn't), they'll be available in a full release within 12 weeks of being merged. Larger features that need a lot more testing remain behind feature flags. Once they are merged into master, they remain on nightly until they're sufficiently tested. The multi-threaded frontend (https://blog.rust-lang.org/2023/11/09/parallel-rustc.html) is an example of such a feature. It'll remain nightly only for several months.

    Again, I'm not an expert. This is based on what I've observed of Rust development.

  • You can't do that because I hate you
    9 projects | news.ycombinator.com | 28 Dec 2023
    The author provides very surface-level criticism of two Rust tools, but they don't look into why those choices were made.

    With about five minutes of my time, I found out:

    wrap_comments was introduced in 2019 [0]. There are bugs in the implementation (it breaks Markdown tables), so the option hasn't been marked as stable. Progress on the issue has been spotty.

    --no-merge-sources is not trivial to re-implement [1]. The author has already explained why the flag no longer works -- Cargo integrated the command, but not all of the flags. This commit [2] explains why this functionality was removed in the first place.

    Rust is open source, so the author of this blog post could improve the state of the software they care about by championing these issues. The --no-merge-sources error message even encourages you to open an issue, presumably so that the authors of Cargo can gauge the importance of certain flags/features.

    You could even do something much simpler, like adding a comment to the related issues mentioning that you ran into these rough edges and that it made your life a little worse, or with a workaround that you found.

    Alternatively, you can continue to write about how much free software sucks.

    [0]: https://github.com/rust-lang/rustfmt/issues/3347

    [1]: https://github.com/rust-lang/cargo/pull/10344

    [2]: https://github.com/rust-lang/cargo/commit/3842d8e6f20067f716...

  • Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
    13 projects | /r/rust | 6 Dec 2023
    You try to use it as a part of multi-language project, with an external build tool to tie it all together, and you discover that --out-dir flag is still not stabilized over some future compatibility concerns.
  • State of Mozilla
    1 project | news.ycombinator.com | 5 Dec 2023
  • Learning Rust by Building a CLI App
    3 projects | dev.to | 25 Aug 2023
    To create a new application we'll use cargo (a build tool and also a package manager for Rust. It is used for scaffolding new library/binary projects). So in your projects folder, you can run this command in your terminal:
  • Leaving Haskell Behind
    7 projects | news.ycombinator.com | 24 Aug 2023
    > ...but at the end of the day Cargo is the reason that Rust is popular.

    FWIW, maybe that's true for you, but there are numerous other advantages to the language for which many people choose to use Rust--some even "despite" Cargo: you see Google having had to put in way way WAY too much work to get Bazel working for Rust :/--that it honestly feels a bit like belittling an extremely important language to make this claim so flippantly.

    > You can set a default build target for a Cargo project with two lines of configuration, no nightly features necessary...

    This doesn't work as, as soon as you start setting target-specific options, it infects the host build, as they incorrectly modelled the problem as some kind of map from targets to flags. If you don't believe me, on your Linux computer, try cross-compile something complicated that will runs on a "least common denominator" Linux distribution, such as CentOS 7.

    > Can you clarify what this is referring to?

    Sure. I've Googled rust cargo target host bugs for you (which, FWIW, finds a number of bugs I've filed or have talked about, but it isn't as if I have a list anywhere). Note that one of these bugs is "closed", but I still provide them for context as a patch might have been merged but (as you'll find out if you read through all of these) it isn't stable.

    https://github.com/rust-lang/cargo/issues/8147

    https://github.com/rust-lang/cargo/issues/3349

    https://github.com/rust-lang/cargo/pull/9322

    https://github.com/rust-lang/cargo/issues/9453

    https://github.com/rust-lang/cargo/pull/9753

    The result of this work being left incomplete is that increasingly large numbers of "serious" projects--things I'd expect people in packaging land to have heard of, such as BuildRoot--are being forced to set the ridiculous environment variable __CARGO_TEST_CHANNEL_OVERRIDE_DO_NOT_USE_THIS="nightly" in order to get access to a flag that makes Cargo sort of work.

    (And yet, I often see people surprised at how long it is taking for various of the more important clients to fully get into using Rust, as the safety issues are so severe from continuing to use C/C++: as you made the contention that you believe the reason why people use Rust is Cargo, I will say the opposite: the reason why we don't see more Rust is also Cargo.)

What are some alternatives?

When comparing cargo-watch and Cargo you can also consider the following projects:

cargo-check

RustCMake - An example project showing usage of CMake with Rust

cargo-multi - Extends cargo to execute the given command on multiple crates - upstream is at

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

cargo-count - a cargo subcommand for counting lines of code in Rust projects

RustScan - 🤖 The Modern Port Scanner 🤖

cargo-script - Cargo script subcommand

opencv-rust - Rust bindings for OpenCV 3 & 4

cargo-outdated - A cargo subcommand for displaying when Rust dependencies are out of date

crates.io - The Rust package registry

cargo-edit - A utility for managing cargo dependencies from the command line.

overflower - A Rust compiler plugin and support library to annotate overflow behavior