cargo-msrv
Graphite
cargo-msrv | Graphite | |
---|---|---|
11 | 46 | |
755 | 6,942 | |
- | 20.7% | |
9.1 | 9.6 | |
1 day ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-msrv
-
Introducing cargo-ft: a cargo extension for specifying supported targets for a crate
What this tool say? https://github.com/foresterre/cargo-msrv
-
What’s everyone working on this week (19/2023)?
I'm working on cargo-marv.
-
What's your crate's Minimum Supported Rust Version?
Before getting overcome by despair, have a look at cargo-msrv -- this little gem of a tool figures it all out for you!
-
What's everyone working on this week (31/2022)?
I'll be adding a 'minimal' output format to cargo-msrv for use in scripts. I'll also be updating the book, and inch closer towards releasing v0.16.
-
Rust for the Kernel Could Possibly Be Merged for Linux 5.20
First commit 2 months ago, started with edition 2021. https://hg.sr.ht/~cyplo/legdur/browse/Cargo.toml?rev=ca11815...
Have you tried compiling something less than bleeding edge, with a year old compiler, or are you picking projects specifically to "showcase" the supposed failings of the Rust compiler?
Many libraries in the ecosystem have a MSRV (minimum support rust version) guarantee, with compile-time shims to enable newer features if a more recent version is detected.
You can pin your dependencies to those versions (and if they don't have an explicit MSRV, just pin it to a version by date or by running https://github.com/foresterre/cargo-msrv on the project to find the effective MSRV).
You can cargo install specific versions of a binary crate, and if they move to the 2021 edition, or use a recently stabilized standard library function or w/e, you can simply choose to install a specific version, that would work with your distro's rustc/cargo.
I'm not even talking about the completely valid, but last resort strategy of many non-bleeding edge distro package maintainers, of simply creating a .patch file and applying it. In legdur's case, --- edition = "2021" +++ edition = "2018" on Cargo.toml would probably do the trick. For libraries/binaries you control, you can use https://doc.rust-lang.org/cargo/reference/overriding-depende... and https://github.com/itmettkeDE/cargo-patch.
Giving up after the first minor roadblock and crying bloody murder is intellectually lazy.
-
[Gitoxide in January]: full multi-index support in object database and complete git-index reading
Looks helpful though it doesn't seem to address when you don't have a Cargo.lock. I've created an issue for this.
-
What’s everyone working on this week (8/2022)?
I'll be switching over the CLI of cargo-msrv, from Clap's builder methods to the attribute macro. I hope this will simplify the configuration, as my Config and ConfigBuilder structs (which were build from Clap's ArgMatches) was growing fast, and becoming slightly unorganized. With the attribute macro, the config will be constructed directly by code generated by the macro. The mostly saves one intermediate step, and a lot of boilerplate.
- cargo-msrv v0.14.0 release
-
Announcing `cargo supply-chain`: Know whom you trust
Some combination of cargo-outdated and cargo-msrv could probably do this in a slightly more manual fashion.
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
-
Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
-
Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
-
Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
-
What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
-
New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
toml-bombadil - A dotfile manager with templating
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
crates.io-index - Registry index for crates.io
Method-Draw - Method Draw, the SVG Editor for Method of Action
cargo-crev - A cryptographically verifiable code review system for the cargo (Rust) package manager.
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
rust_lisp - A Rust-embeddable Lisp, with support for interop with native Rust functions
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
cargo-llvm-cov - Cargo subcommand to easily use LLVM source-based code coverage (-C instrument-coverage).
bevy - A refreshingly simple data-driven game engine built in Rust
competitive-programming-rs - Algorithm Snippets for Competitive Programming in Rust
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]