cargo-generate
rust-bindgen
cargo-generate | rust-bindgen | |
---|---|---|
14 | 50 | |
1,778 | 4,088 | |
2.0% | 1.3% | |
8.7 | 9.0 | |
10 days ago | 6 days ago | |
Rust | Rust | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-generate
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
cargo-generate: Quickly create Rust projects by using existing Git repositories as templates.
- VSCode Project Manager
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Introducing tmplt - A User Friendly CLI Tool for Creating Projects with Templates
This seems to have a lot of overlap with cargo generate. I'm curious if there are differences you're exploring in philosophy/UX/features/implementation/whatever?
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Embedded Rust on ESP32C3 Board, a Hands-on Quickstart Guide
cargo-generate to generate projects according to a template (see cargo-generate)
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Hyperswitch - Open source Payments Switch built with Rust
That must be the connector/payment processor integration template. That's not serde specific, it's cargo-generate.
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Apexlang: Project Templates with Code Generators
Tools like yeoman, degit, and cargo generate kept me happy for years. They add basic templating capabilities to the standard git clone but they stop there. You’ll be hard pressed to find tools that go beyond setting up a directory structure.
- [2022][Rust] Simply create project layout through || cargo setup day<n> ||
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Five simple steps to use any Arduino C++ library in a Rust project 🦀
We would like to simply the next step and use cargo-generate tool to create our Arduino project from a template. Somehow (please, do not ask me why) it requires Perl to compile, so we have to do:
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Backpack v1.3.0 released: content swaps and user actions
How does backpack compare to [cargo generate](https://github.com/cargo-generate/cargo-generate)? I've been using that one until now, but I haven't used its more advanced features.
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Will Hare replace C? Or Rust? Or Zig? Or anything else?
Currently, it has two built-in ones for `cargo new` and `cargo init` (--bin and --lib) and there are third-party tools like `cargo generate` which provide for more, but they haven't accepted anything into the main distribution yet.
https://github.com/cargo-generate/cargo-generate
rust-bindgen
- Rust Bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
What are some alternatives?
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
cookiecutter-rust - A Rust project template
cxx - Safe interop between Rust and C++
cross - “Zero setup” cross compilation and “cross testing” of Rust crates
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
wasm-pack-template - a template for starting a rust-wasm project to be used with wasm-pack
JNA - Java Native Access
create-wasm-app - npm init template for consuming rustwasm pkgs
vulkano - Safe and rich Rust wrapper around the Vulkan API
CC - A small, usability-oriented generic container library.