carbon-lang
windows-rs
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carbon-lang | windows-rs | |
---|---|---|
174 | 97 | |
32,188 | 9,812 | |
0.5% | 3.2% | |
9.8 | 7.7 | |
1 day ago | 6 days ago | |
C++ | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
carbon-lang
- Carbon Copy Newsletter No.2
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Cpp2 and cppfront – An experimental 'C++ syntax 2' and its first compiler
The roadmap for Carbon [0] mentions wanting to have basic, non-trivial programs written in Carbon by the end of 2024. They're aiming for a v0.1 release in 2025. If it gains traction, they're aiming for a v1.0 beyond 2027.
I don't think anyone outside Google will seriously adopt this before it reaches v1.0. Even within Google, they may choose other options.
[0] - https://github.com/carbon-language/carbon-lang/blob/trunk/do...
- Carbon Language Newsletter, the Carbon Copy, February 2024
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Odin Programming Language
Carbon was started by Chandler Carruth, at Google, but they wanted to move it to broader governance quickly. It's not under the Google GitHub today, but its own org.
https://github.com/carbon-language/carbon-lang/blob/trunk/do...
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C++ Should Be C++
What do you think about Carbon[1]? I am hopeful.
[1] https://github.com/carbon-language/carbon-lang
- The NSA advises move to memory-safe languages
- Carbon Language: An experimental successor to C++
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Toward a TypeScript for C++"
https://github.com/carbon-language/carbon-lang/blob/trunk/do...
next year 0.1 will be usable, 1.0 is about 3 years away, sigh, back to my rust fight
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Programming Languages Every Developer Should Watch Out For
1. Carbon
windows-rs
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
It's a shame that, unlike with Win32, using WinUI places pretty harsh restrictions on which programming languages and environments you can use. Only C# and C++ are supported, the latter only with Microsoft compilers. For everything else, including Rust[1], Python and MinGW C/C++, there is no answer for OP's question, and the effect of this on the visual consistency of the Windows desktop is obvious - there is none. Every third-party app uses a different toolkit with a different look and feel, because the library providing the standard look and feel simply isn't available to the majority of developers.
[1]: https://github.com/microsoft/windows-rs/pull/1836
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Good rust book for the 1st time programmer with no prior programming experience?
[0] https://github.com/microsoft/windows-rs
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What in Rust is equivalent to C++ DLLs (shared libraries), or what do I need to do to support extensions in my app?
On Windows you'd need to call the LoadLibraryEx method. You'd also need a crate to call Win32 functions, I suggest windows-rs.
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Microsoft is to enable Rust use for Windows 11 kernel
windows-rs, Microsoft's crate wrapping the Windows API, already includes the WDK, the special sdk for creating kernel code.
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Which GUI toolkit for Rust today.. few questions...
On windows, I'll probably use https://github.com/gabdube/native-windows-gui or https://github.com/microsoft/windows-rs both of them seem pretty solid.
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Which crate for listing / moving Windows 11 windows ?
*nod* It's an official Microsoft thing generated from official Microsoft API definition files. (The repo is at microsoft/windows-rs on GitHub.)
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Kernel Headers for Windows could soon make it into windows-rs
Microsoft offers official "bindings" to Win32 APIs through win32metadata. However, until recently, it did not include metadata for kernel-level functions or WDK. In early 2021, an issue was raised through windows-rs regarding this limitation, but progress was slow until now. Microsoft has finally released official metadata for WDK, which can be found on the wdkmetadata repository. The latest comment on the issue thread can be found here:
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Is the Rust ecosystem capable of making a cross-platform mobile game with p2p Bluetooth yet?
Is something wrong with https://github.com/deviceplug/btleplug or you haven't found it? You could also use bindings to platform libraries like https://github.com/microsoft/windows-rs and https://github.com/rust-mobile/ndk if btleplug doesn't have something fundamental to you.
- A brief interview with Tcl creator John Ousterhout
What are some alternatives?
rust - Empowering everyone to build reliable and efficient software.
winapi-rs - Rust bindings to Windows API
crubit
Cargo - The Rust package manager
cppfront - A personal experimental C++ Syntax 2 -> Syntax 1 compiler
fltk-rs - Rust bindings for the FLTK GUI library.
Odin - Odin Programming Language
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
go - The Go programming language
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
hylo - The Hylo programming language
maven-mvnd - Apache Maven Daemon