ideas
tweego
ideas | tweego | |
---|---|---|
8 | 11 | |
429 | 112 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | 6 months ago | |
Go | ||
- | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ideas
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Why CISA Is Warning CISOs About a Breach at Sisense
State Encryption was one of those long requested features[0] (I had it on my ideas list for years[1]) that Hashicorp didn't have much incentive to build. I don't think it has to with distancing opentofu as such, but the opentofu team prioritizing the right things that customers actually need.
[0]: https://github.com/hashicorp/terraform/issues/9556
[1]: https://github.com/captn3m0/ideas#-mars-terraform-remote-htt...
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OPML Is Underrated
What I would really like to see is “subscribeable OPML feeds”, so GitHub could provide a OPML feed for what shows up in your home page, and you any changes in your subscriptions (repos you watch etc) would change the OPML, which would then cause your feed reader to unsubscribe/subscribe to specific RAS feeds.
Unfortunately, this isn’t supported by the majority of RSS clients (tt-rss is the only one I know) which means in practice OPML feeds are merely import/export mechanisms.
Ref: https://github.com/captn3m0/ideas#opml-sync
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Text adventure ported to social media
I’ve been wanting to write a Mastodon/Twitter twine compiler that would take an existing Twine story and compile it to a list of posts.
https://github.com/captn3m0/ideas#twitter-adventure-maker
The primary difficulty is in flattening the state, which twine supports (apple=true, key=false in this story) but if it’s not too many variables might work out.
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Twine is an open-source tool for telling interactive, nonlinear stories
In my list of ideas is one for a Twine-compatible Twitter-Adventure Maker[0]. Remember those "choose your own adventure threads" that showed up on twitter and got viral a while back[1]. It would be great to be able to use Twine for authoring those.
[0]: https://github.com/captn3m0/ideas#twitter-adventure-maker
[1]: https://www.linkedin.com/pulse/media-trend-choose-your-own-a...
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Thoughts on RSS
I wish OPML (the import/export RSS format) was also subscribe-able[1] in more clients. So my GitHub "news feed" would live at github.com/captn3m0/news.opml (which would just be a list of RSS URLs), and the client would update this list periodically.
Same thing works well for Twitter, or other sites.
[1]: https://github.com/captn3m0/ideas/#opml-sync
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Show HN: Mitmproxy2swagger – Automagically reverse-engineer REST APIs
Almost exactly a fit against my idea[1] to generate OpenAPI from HAR files.
[1]: https://github.com/captn3m0/ideas#openapi-specification-gene...
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Battleship
Want to build the same, but using boardgame.io. Search for Gym here: https://github.com/captn3m0/ideas
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Show HN: Napkin – Build Back End Functions in the Browser
I've been wanting something like this for an idea of mine[1]. Would love to have the ability to send arbitary responses (JPG/PNG)
[1]: https://github.com/captn3m0/ideas#svg-to-png-on-the-edge
tweego
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HTML text based game, how to ?
This game was made originally with Tweego for the Twine interactive fiction engine (which is where you should start).
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How do you keep things organized in your story?
Anyway, I eventually tried using TweeGo instead of the web editor, and I have found it to be a huge boon to my workflow!
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Sugarcube devs, what’s your usual development process looks like? Any tips to streamworking faster/smarter?
Second, (and this one probably IS relevant), I moved out of the Twine editor and into the waiting arms of Tweego And oh my word, it has helped so much.
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history of twine?
There are a number of modern TWEE (Notation) command line "compilers" that are in use today, TweeGo being the most popular of them in my opinion.
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How to create a story game with Javascript
You'll need to install Tweego, a tool that can parse stories as files in any preferred text editor. Be aware of its limitations, though:
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Can Emacs display html character representation as the actual characters?
I have to edit an archive that is full of HTML character representations such as '. It is not an actual HTML file, though, but rather a file generated by Tweego. The HTML representations are not pleasant to read, but I wouldn't change the file. Would it be possible to simply make they appear rendered, for my own sake?
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Twine is an open-source tool for telling interactive, nonlinear stories
There's a text-based representation called twee. You can use tweego (https://github.com/tmedwards/tweego) to convert between twee and html/twine.
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Twine 2.5 layout is very clicky and mouse-hunty (Helpful suggestions after the whining)
Good set of feedback. The Twine UI could definitely use some improvements, but you may want to consider looking into a Twee-based workflow for better control over your experience. Tools like Tweego let you write Twine stories in raw text files, which you can lay out and edit however you want in an editor of your choice. You can find past discussions about how to get started on this subreddit.
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A simple, near unimportant question
In general, though, standard workflow is to use Tweego as your compiler and VS Code as your editor with the Twee3 Language Tools extension. There are plenty of other extensions for spellcheck or JS/CSS linting, but T3LT is the essential one. All of those are available for free, though there's resources online and elsewhere on the sub that'll explain how to get them running better than I can.
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Is there some kind of dialogue\graph editor similar to Twine or Articy:Draft that I can actually export into a JSON to use from inside my engine?
While not JSON specifically, twine index.html files can be parsed into (or natively written in) Twee with tools like Tweego, which is a fairly easy-to-parse file format. Certainly an option if you have existing Twine stories you'd like to transfer.
What are some alternatives?
mitmproxy2swagger - Automagically reverse-engineer REST APIs via capturing traffic
esbuild - An extremely fast bundler for the web
twine - Utilities for interacting with PyPI
tengo - A fast script language for Go
har2requests - Generate Python Requests code from your browser activity 🤖
twine-specs - Specs related to Twine
ideas - 💡 Looking for inspiration for your next open source project? Or perhaps you've got a brilliant idea you can't wait to share with others? Open Source Ideas is a community built specifically for this! 👋
sublime-twee2 - Twee2 SugarCube syntax highlighting for Sublime Text.
twison - A Twine 2 story format that provides JSON export
gym-battleship - Battleship environment for reinforcement learning tasks
PE - PE Development Project