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So my workflow is basically - boot up SublimeText on one monitor, and a web browser on the other, and set Sublime to my twine folder. Someone even made a Syntax Highlighting set for twee, which is nice. So I edit my files, and when I want to test, I hit Control-B to build, and then just go refresh the web browser and hit refresh to see my changes. Because of how twine stores state variables, in a lot of cases I don't even have to restart the story - I can be working on a passage, and just keep editing it and refreshing to see how it looks with my current game state.
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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So my workflow is basically - boot up SublimeText on one monitor, and a web browser on the other, and set Sublime to my twine folder. Someone even made a Syntax Highlighting set for twee, which is nice. So I edit my files, and when I want to test, I hit Control-B to build, and then just go refresh the web browser and hit refresh to see my changes. Because of how twine stores state variables, in a lot of cases I don't even have to restart the story - I can be working on a passage, and just keep editing it and refreshing to see how it looks with my current game state.
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tweego
Tweego is a free (gratis and libre) command line compiler for Twine/Twee story formats, written in Go.
Second, (and this one probably IS relevant), I moved out of the Twine editor and into the waiting arms of Tweego And oh my word, it has helped so much.