canvas_ity VS KaithemAutomation

Compare canvas_ity vs KaithemAutomation and see what are their differences.

KaithemAutomation

Pure Python, GUI-focused home automation/consumer grade SCADA (by EternityForest)
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canvas_ity KaithemAutomation
7 17
318 45
- -
2.5 9.8
2 months ago 1 day ago
C++ Python
ISC License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

canvas_ity

Posts with mentions or reviews of canvas_ity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-01.
  • Writing a TrueType font renderer
    9 projects | news.ycombinator.com | 1 Jan 2024
    I have a small TTF implementation that's in the neighborhood of that size and is open source. It's part of my canvas_ity single-header library [0] that's around 2300 LOC / 36 KB object size and implements a C++ version of most of the 2D HTML5 canvas spec [1].

    The core implementation of the TTF parsing and drawing is in L1526-L1846 with another small bit at L3205-L3274 of src/canvas_ity.hpp.

    It's something of a toy implementation that only supports western left-to-right text, and doesn't do any hinting at all, nor kerning, nor shaping. But it's enough to draw a basic "Hello world!" using any typical TTF file.

    The test suite in test/test.cpp L84-304 embeds a few custom Base64-encoded TTF files. They're small and only have a few glyphs but they do exercise a number of interesting edge cases in the OpenType TTF spec [2]. Have a look at the HTML5 port of the test suite at test/test.html in different browsers to see how their canvas implementations render those fonts.

    [0] https://github.com/a-e-k/canvas_ity

    [1] https://www.w3.org/TR/2015/REC-2dcontext-20151119/

    [2] https://standards.iso.org/ittf/PubliclyAvailableStandards/c0...

  • The Lone Developer Problem
    3 projects | news.ycombinator.com | 27 Feb 2023
    Agreed, that sort of documentation is pure gold when done well.

    It's something I always try to pay forward by doing in my own code. For example, one of my own solo projects was an STB-style single-header -like rasterizer library for C++. I started the implementation half of the library with a short outline of the rendering pipeline's dataflow and the top-level functions responsible for each stage:

    https://github.com/a-e-k/canvas_ity/blob/f32fbb37e2fe7c0fcae...

  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    https://github.com/a-e-k/canvas_ity

    This is an STB-style single-header C++ library with no dependencies beyond the standard C++ library. In about 2300 lines of 78-column code (not counting blanks or comments), or 1300 semicolons, it implements an API based on the basic W3C specification to draw 2D vector graphics into an image buffer:

    - Strokes and fills (with antialiasing and gamma-correct blending)

    - Linear and radial gradients

    - Patterns (with repeat modes and bi-cubic resampling)

    - Line caps and line joins (handling high curvature)

    - Dash patterns and dash offsets

    - Transforms

    - Lines, quadratic and cubic Beziers, arcs, and rectangles

    - Text (very basic, but does its own TTF font file parsing!)

    - Raster images (i.e., sprites)

    - Clipping (via masking)

    - Compositing modes (Porter-Duff)

    - Drop shadows with Gaussian blurs

    I also uncovered a number of interesting browser quirks along the way with the HTML5 port of my testing suite.

  • Hello, PNG
    13 projects | news.ycombinator.com | 18 Jan 2023
  • A tiny, single-header -like 2D rasterizer for C++
    1 project | news.ycombinator.com | 10 Oct 2022
  • canvas_ity - A tiny, single-header <canvas>-like 2D rasterizer
    2 projects | /r/cpp | 10 Oct 2022
    Repository: https://github.com/a-e-k/canvas_ity
  • Show HN: Canvas_ity – A tiny, single-header -like 2D rasterizer for C++
    1 project | news.ycombinator.com | 9 Oct 2022

KaithemAutomation

Posts with mentions or reviews of KaithemAutomation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-29.
  • Pi Reliability: Reduce writes to your SD card
    1 project | news.ycombinator.com | 2 Apr 2024
    My SD protection script, a few months old and may need some updates since a lot seems to have changed in Pi OS:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

    Current version doesn't disable swap, that's in a separate optional file, but the next version will.

    It can't be done in a one size fits all script unless you're launching chromium the same way, but do something like:

  • Running a Raspberry Pi with a read-only root filesystem
    3 projects | news.ycombinator.com | 29 Mar 2024
    I don't usually do full read only, what I'll do is run a script that turns off stuff that does not need to be writing to the disk all the time.

    Unfortunately, some software is database-oriented and likes to write to disk for every tiny thing, so the approach doesn't work with stuff like Home Assistant unless you carefully configure logging.

    The basic simple stuff doesn't really cause any user-level noticable changes:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

    After that, I disable and mask apt-daily (The Debian auto updater), and purge dphys-swapfile.

    My full set of assorted tweaks can be found here, some might not be relevant for you:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

    Next, I often run Chromium as a kiosk, and Chromium likes to hammer the SD card, so I set the XDG folder environment variables to make it put it's stuff in RAM. My embedded chrome stuff can be found here:

    https://github.com/EternityForest/KaithemAutomation/blob/mas...

  • The Chandler Visual Programming Model
    1 project | news.ycombinator.com | 28 Mar 2024
  • KaithemAutomation v0.7: the SD Friendly automation server that powered my Halloween stuff this year, cleaned up!
    1 project | /r/RASPBERRY_PI_PROJECTS | 10 Nov 2023
  • Raspberry Pi availability is visibly improving after years of shortages
    1 project | news.ycombinator.com | 2 Aug 2023
    Things like that are easy enough to set up on Raspbian with a script. You also need a bunch of tmpfs mounts, including some in crazy places(Regular Pi has a log file under ~/.cache that can fill disks and crash servers, and if you don't fix it Chromium writes seemingly useless crap constantly. There's auto updates on some systems, which is terrible if you're on a private WiFi, not doing internet stuff.

    I'm not using zram at the moment, just getting rid of swap, but my current script to get a Pi ready for embedded projects is here: https://github.com/EternityForest/KaithemAutomation/blob/mas...

  • Ask HN: What have you created that deserves a second chance on HN?
    44 projects | news.ycombinator.com | 26 Jan 2023
    The only FOSS thing I've done that I think is really worth telling people about is KaithemAutomation, a home automation server in pure Python with a bit easier setup than Home Assistant, and some features aimed at commercial installs like room escape control, and some pretty decent network video recorder features.

    https://github.com/EternityForest/KaithemAutomation

    I put 6 years or so into it, and have used it on plenty of contract projects, but so far I don't think anyone else is interested.

    Possibly because it's largely UI and CRUD over existing functionality, and there's not much particularly exciting to the hacker community, few interesting algorithms, it's not minimalist at all, etc.

    Plus it has a lot of dependencies that might or might not exist outside of Debian, I've never looked into how it would run on the more DIY distros since I've never used them.

  • Building surveillance system with WebRTC and YOLO
    2 projects | news.ycombinator.com | 4 Jan 2023
    Then after that I square every pixel and square root the mean of the whole image.

    I forgot how complicated this was and how many tweaks I added!

    Code here: https://github.com/EternityForest/KaithemAutomation/blob/mas...

    And for the motion detector specifically:

    https://github.com/EternityForest/KaithemAutomation/blob/9db...

  • Show HN: KaithemAutomation, the home automation system for coders and artists
    1 project | news.ycombinator.com | 27 Sep 2022
  • Ask HN: Practical examples of runtime modified software
    1 project | news.ycombinator.com | 25 Apr 2022
    pure Python and heavily built around runtime modification(https://github.com/EternityForest/KaithemAutomation), and is designed to run for months, although it's not meant to be modified literally while running production(Not that that stops us from making last minute fixes...).

    The big problem with it in Python is state. If you have a reference to something, and that something changes, and you have a reference to the old one, that should be a singleton, you are probably in an unhappy position.

    The only way it can work in real life(In Python at least) is if you carefully design for it, and don't pass around objects and callbacks and stuff.

    I have gone through several iterations of abstractions trying to make updatable objects and such to hide this from you, and none were very good.

    I eventually settled on a message bus, and a data structure I'm calling a Tag Point adapted from the SCADA industry, which is like a variable, but you can subscribe to it, and spy on the value from the web UI, it stays around as long as there is a reference to it, and it's guaranteed that any tags with the same name are the same object, and a bunch of other stuff.

    Files of code are essentially meant to be used like stateless microservices if you expect to update one, and if you want to access shared stuff, you make sure to not hold a reference to it.

    A lot was(and some still is) based on weak references, and those can trouble and should probably not be relied on for correctness if possible.

    They aren't the worst things though. I have code to run a few GC sweeps when a file is deleted, and it is extremely rare that anything stays around when it shouldn't.

    Good enough for development, good enough for emergency fixes, not the best for regular updates to running systems, although it's 99.9% fine, and I can't say I really worry about it(But future versions should be more deterministic and more suited for live edits as a regular practice).

    Erlang seems to like its functional-ness and I imagine that's a huge asset. Language level support is definitely a good thing.

    Random unstructured code doesn't seem to work well with live updates.

    If you are working in a general language like Python you really want to have your engine always know exactly what's going on, what subscriptions come from what module and which function is replacing what, etc.

    You want to deterministically always be able to list any changes that a module made to anything else(Like subscribing to a function), and undo them.

    But... weak refs work well enough.

    The classic solution to tech problems is to reboot, live updates are kind of the opposite of that. Your new code has to perfectly pick up with what you keep from the old state, and if the old state is invalid somehow you have to deal with that too.

    I've never heard of smalltalk as a live update language(In the Erlang telephone exchange sense), just that you can do interactive development in it, which is a lot easier.

    I think if I intended to seriously to true live updates(Like phone exchanges not dropping active calls), I would really appreciate tools made for that.

    Kaithem also does have a module with a visual script explicitly meant for changes in production. It's very limited and opinionated, essentially a state machine with event triggered actions attached to states, and variables at the state machine level.

    That kind of transition rule system for simple tasks is very easy to live update. State is well separated from rules, and rules are simple and easy to parse programmatically, to do things like clean up after yourself if an event listener needs resources.

    But just about any interpreted language works for interactive development.

    A lot of people like FORTH for that, which I don't have any interest in learning but some love it.

  • KaithemAutomation v0.68.28: Log in with your Linux user account credentials!
    1 project | /r/homeautomation | 9 Apr 2022

What are some alternatives?

When comparing canvas_ity and KaithemAutomation you can also consider the following projects:

nanovgXC - Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL

Zoneminder - ZoneMinder is a free, open source Closed-circuit television software application developed for Linux which supports IP, USB and Analog cameras.

tinf - Tiny inflate library (inflate, gzip, zlib)

splink - Fast, accurate and scalable probabilistic data linkage with support for multiple SQL backends

Tephra - A modern, high-performance C++17 graphics and compute library based on Vulkan

rosettaboy - A gameboy emulator in several different languages

art - @Bigfan/art is a React custom renderer for HTML5 Canvas.

go-astits - Demux and mux MPEG Transport Streams (.ts) natively in GO

osxphotos - Python app to work with pictures and associated metadata from Apple Photos on macOS. Also includes a package to provide programmatic access to the Photos library, pictures, and metadata.

scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp

fpng - Super fast C++ .PNG writer/reader

hckrweb - Hcker News mobile web app