byteorder
Elm
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byteorder | Elm | |
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5 | 198 | |
926 | 7,447 | |
- | 0.6% | |
5.4 | 5.4 | |
28 days ago | about 2 months ago | |
Rust | Haskell | |
The Unlicense | BSD 3-clause "New" or "Revised" License |
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byteorder
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Fedora to disallow CC0-licensed code
Ditto, I guess? :P (But obviously with the position on the Unlicense flipped.)
To address your indictment head-on: you suggesting the 0BSD as a better alternative is really missing my point. The 0BSD is not an alternative for my use case. The Unlicense is one of the very few overt "political" acts that I inject into the software I produce. Its purpose is to make a statement. The 0BSD doesn't do that IMO, so it's not actually an alternative that meets my advocacy goal.
You and Rick Moen seem to have the same apparent blind spot for this. See my conversation with him that started here (which might also clarify some aspects of my own position): https://github.com/docopt/docopt.rs/issues/1#issuecomment-42...
And finally, note that my dual licensing scheme is exactly a response to the "problems pointed out by quite a few people": https://github.com/BurntSushi/byteorder/issues/26
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Help with encoding variables of different types, taking into account endianness
If you want something more convenient and higher-level, you can (and frankly should) use the byteorder crate, which has a bunch of structures and traits to make dealing with byte order simpler. The only thing it's missing is the ability to adapt (wrap) a stream but that's about it.
- Rust Moderation Team Resigns
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Why does rust change the byteorder of integer types if I print them as hex
Of course in C you can get a pointer to the value and iterate over the raw bytes in memory to print them one at a time, but that's above and beyond just using %x. The easiest way to do this in Rust that I can think of is by using the byteorder crate.
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Read/Write only one byte?
If you're reading and writing numbers a lot, consider using byteorder. Otherwise, you can see how read_u8 and write_u8 are implemented.
Elm
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Ludic: New framework for Python with seamless Htmx support
Elm [1] is based on a similar idea. Build your app from pure functions that return HTML tags.
[1] https://elm-lang.org/
- Learning Elm by porting a medium-sized web front end from React (2019)
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Can you make your own JavaScript by implementing ECMAScript standard?
You also wouldn't really be creating your own new programing language. You would be creating something that can run JavaScript by following JavaScript standards and syntax. You might be able to add some non-standard features of your own on top of those standards, or include your own standard library of helpers or utilities, but you can't completely make a new or alternative language and then load it in the browser (or at least not by reimplementing ECMAScript standards... you actually can make your own language that runs within any Javascript enviroment, if you provide an interpreter or compiler that transforms it into valid JS. Some people have done something like this, eg Elm: https://elm-lang.org/).
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What is the best way to present the user the results of Haskell computations?
You should at least have a look at https://elm-lang.org/ it is a pure functional language like Haskell (although with fewer fancy syntax/type classes) but it has some lovely libraries for visualisation and even with plain elm (+ elm-ui) doing string transformations can be easily done.
- Course using F#: Write your own tiny programming system(s)
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Building React Components Using Unions in TypeScript
I get it. However, the whole point of using Unions to narrow your types, ensure only a set of possible scenarios can occur, and only access data of a particular union when it’s safe to do so. That’s some of what pattern matching can provide, and 100% of what using switch statements in TypeScript with their Discriminated Unions can provide. Yes, it’s not 100% exhaustive, but TypeScript is not soundly typed, and even Elm which is still has the same issue TypeScript does: You’re running in JavaScript where anything is possible. So it’s good enough to build with and much better than what you had.
- What's the state of the Elm repo? · Issue #2308 · elm/compiler
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How to render a basic calendar UI in Elm
The beauty of a language like Elm (and other lambda-calculus / functional programming inspired languages) is that there's very little transformation involved in going from an idea to code. And that seems to have a big impact on getting things done.
- Como desenvolvi um backend web em Clojure
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Is it possible to write games like Pac-Man in a functional language?
I think the most fun and approachable way for beginners to build games with functional programming is with Elm [1].
See a few (small, demo) games built by the community in [2] .
Notice Elm has abandoned the FRP approach in favor of Model-View-Update [3].
[1] https://elm-lang.org/
What are some alternatives?
serde - Serialization framework for Rust
rescript-compiler - The compiler for ReScript.
team - Rust teams structure
haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.
xgb - The X Go Binding is a low-level API to communicate with the X server. It is modeled on XCB and supports many X extensions.
purescript - A strongly-typed language that compiles to JavaScript
bitvec - A crate for managing memory bit by bit
yew - Rust / Wasm framework for creating reliable and efficient web applications
regex - An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
idris - A Dependently Typed Functional Programming Language
wingo - A fully-featured window manager written in Go.
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.