buildcache
sccache
buildcache | sccache | |
---|---|---|
1 | 71 | |
209 | 5,365 | |
- | 1.6% | |
0.0 | 9.4 | |
8 months ago | 6 days ago | |
C++ | Rust | |
zlib License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
buildcache
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MSVC - Can I re-create the warning list without doing a rebuild?
I use buildcache with direct mode enabled (off by default) and it works well with cl.exe. the only caveat with all this other build tools is you need to use /Z7 instead of /Zi or /ZI for debug symbols.
sccache
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Speeding up C++ build times
Use icecream or sccache. sccache supports distributed builds.
https://github.com/mozilla/sccache/blob/main/docs/Distribute...
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Mozilla sccache: cache with cloud storage
Worth noting that the first commit in sccache git repository was in 2014 (https://github.com/mozilla/sccache/commit/115016e0a83b290dc2...). So I suppose that what "happened" happened waay back.
- Welcome to Apache OpenDAL
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Target file are very huge and running out of storage on mac.
If you have lots of shared dependencies, maybe try sccache?
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S3 Express Is All You Need
I'm going to set up sccache [0] to use it tomorrow. We use MSVC, so EFS is off the cards.
[0] https://github.com/mozilla/sccache/blob/main/docs/S3.md
- sccache
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Serde has started shipping precompiled binaries with no way to opt out
I think the primary benefit of pre-built procmacros will be for build servers which don't use a persistent cache (like sccache), since they have to compile all dependencies every time. But IMO improved support for persistent caches would be a better investment compared to adding support for pre-built procmacros.
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Cache dependencies across crates
Checkout https://github.com/mozilla/sccache
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Distcc: A fast, free distributed C/C++ compiler
https://github.com/mozilla/sccache is another option which addresses the use cases of both icecream and ccache (and also supports Rust, and cloud storage of artifacts, if those are useful for you)
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How to fix Rust Coding LARGE files????
That being said a compilation cache, eg the de-facto standard for Rust: sccache (https://github.com/mozilla/sccache) will help to compile and store some of the build artifacts centralized - still for each crate version + build profile (RUSTFLAGS) combination.
What are some alternatives?
ccache - ccache – a fast compiler cache
reggae - Build system in D, Python, Ruby, Javascript or Lua
cargo-chef - A cargo-subcommand to speed up Rust Docker builds using Docker layer caching.
forge - Lua scriptable build tool
rust-cache - A GitHub Action that implements smart caching for rust/cargo projects
open-builder - Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
cache - Cache dependencies and build outputs in GitHub Actions
xmake - 🔥 A cross-platform build utility based on Lua
icecream - Distributed compiler with a central scheduler to share build load
mold - Mold: A Modern Linker 🦠
fluvio - Lean and mean distributed stream processing system written in rust and web assembly.