SDL2 VS golem

Compare SDL2 vs golem and see what are their differences.

SDL2

build2 packages for SDL2 library (by build2-packaging)

golem

A roguelike game about modular bodies. (by SurrealPartisan)
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SDL2 golem
1 2
0 0
- -
10.0 8.4
over 2 years ago about 1 month ago
Python
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SDL2

Posts with mentions or reviews of SDL2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-23.
  • Sharing Saturday #472
    7 projects | /r/roguelikedev | 23 Jun 2023
    Ah yes we have an attempt at packaging SDL that was started some time ago but it didnt progress because indeed it's quite hard to make work correctly. (for example there is a whole feature of build2 that have been added just to handle the way SDL2 is being configured, but we didnt get back to the package since)

golem

Posts with mentions or reviews of golem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-30.

What are some alternatives?

When comparing SDL2 and golem you can also consider the following projects:

artemis_CSharp - Artemis Entity System Framework ported to C#

zorbash - An ascii and/or pixelart roguelike.

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

navni - Textmode / pixel graphics display library

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

mypy - Optional static typing for Python