build-containers
Godot engine build containers (by godotengine)
godot-build-scripts
Build scripts used for official Godot Engine builds with https://github.com/godotengine/build-containers (by godotengine)
build-containers | godot-build-scripts | |
---|---|---|
5 | 3 | |
189 | 73 | |
1.1% | - | |
6.8 | 6.5 | |
3 months ago | about 2 months ago | |
Shell | Shell | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
build-containers
Posts with mentions or reviews of build-containers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-14.
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How do you build games for Steam Linux Runtime?
We don't use the Steam runtime; instead, we use custom build containers which are designed to create binaries compatible with most LTS Linux distributions.
- Dockerfile.template Help me please
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Linux user super excited to dive into godot for the first time. Thanks to GDquest and godot tutorials for inspiring and teaching me at the same time.
[1] https://github.com/godotengine/build-containers
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Question about binary compiling warning not running on older distros
btw, looks like they are using Fedora 33 and Ubuntu 18.04. https://github.com/godotengine/build-containers/blob/main/README.md
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Announcing the Goost project
I'm also facing problems compiling with C# Mono if you look at https://github.com/godotengine/build-containers/issues/74, so I haven't resolved that yet.
godot-build-scripts
Posts with mentions or reviews of godot-build-scripts.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-25.
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Godot buildbot configuration
I've been working for a while on automating the godot-build-scripts for making custom automated builds (CI) using buildbot. It's finally ready to be released publicly.
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Linux user super excited to dive into godot for the first time. Thanks to GDquest and godot tutorials for inspiring and teaching me at the same time.
[2] https://github.com/godotengine/godot-build-scripts
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Announcing the Goost project
But yeah, being able to produce binaries is still needed for release purposes. Unfortunately, the build toolchain provided by Godot is not ready to use by end users, and the release process is still not transparent.
What are some alternatives?
When comparing build-containers and godot-build-scripts you can also consider the following projects:
godot - Godot fork for upstreaming bug fixes and enhancements on behalf of Goost contributors
godot-buildbot
Goost - A general-purpose, extensible and customizable C++ extension for Godot Engine.
ppa - A PPA repository for my packages (Godot)
godot-proposals - Godot Improvement Proposals (GIPs)