brightpath-backend VS grid

Compare brightpath-backend vs grid and see what are their differences.

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brightpath-backend grid
2 1
121 10
- -
0.0 5.4
over 1 year ago 5 months ago
Go Go
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

brightpath-backend

Posts with mentions or reviews of brightpath-backend. We have used some of these posts to build our list of alternatives and similar projects.

grid

Posts with mentions or reviews of grid. We have used some of these posts to build our list of alternatives and similar projects.
  • github.com/s0rg/grid
    1 project | /r/golang | 25 Nov 2022
    https://github.com/s0rg/grid - generic 2D grid, handles: - DDA RayCasting - A-Star pathfinding - Ray-based line of sight - Recursive ShadowCasting - Dijkstra maps

What are some alternatives?

When comparing brightpath-backend and grid you can also consider the following projects:

osmar - A simple command line tool to explore osm data

GarageEngine - Game engine written in Go (golang).

Leaf - A game server framework in Go (golang)

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

go3d - A performance oriented 2D/3D math package for Go

gonet - A Game Server Skeleton in golang.

termloop - Terminal-based game engine for Go, built on top of Termbox

engo - Engo is an open-source 2D game engine written in Go.

glop - Bare-bones osx alternative to sdl

g3n - Go 3D Game Engine (http://g3n.rocks)

resolv - A Simple 2D Golang collision detection and resolution library for games

Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.