json
CPPDebuggerVisualizers
json | CPPDebuggerVisualizers | |
---|---|---|
11 | 1 | |
414 | 170 | |
1.0% | - | |
8.5 | 0.0 | |
22 days ago | about 1 year ago | |
C++ | C++ | |
Boost Software License 1.0 | Boost Software License 1.0 |
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json
- Upcoming talk by Bjarne Stroustrup "What is good C++ code?" Nov 15, 2022
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New, fastest JSON library for C++20
Shouldn't your benchmark use a somewhat larger JSON? Something from https://github.com/boostorg/json/tree/develop/bench/data, for instance.
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- Newbie: "I want to contribute to the Boost [...] It will be really helpful if any mentor can guide me [...]" - Boost Pro: "Well, the first thing you should do is STAR this repository"
The mascot for the library appears to be Jason Voorhees. Should I be concerned?
- Google Protobuf vs JSON vs [insert candidate here]
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JSON for Modern C++ version 3.10.0
You should be able to build and include boost json as a standalone subproject in CMake if you are using C++17. (Or also possible to use as header only lib)
It gets far more complicated with C++11, since you also need a ton of other boost modules there.
For more Details you can read the Readme of it. https://github.com/boostorg/json
- Poifect: Perfect Hashing Library
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Where had Singletons gone from game engines?
https://github.com/boostorg/json/blob/f55bd4b85edd9b9b9b2d27fb49d66a990aa89001/include/boost/json/impl/object.hpp#L39
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Visual Studio's Natvis Debugging Framework Tutorial
I'm gonna throw this out there - Boost.JSON comes with .natvis visualizers for all of its data structures, so you can inspect all of its types in the debugger and get nice insights: https://github.com/boostorg/json/blob/932b97e5ce899f3faebb7b7ab5a68b023131b77f/include/boost/json/json.natvis
CPPDebuggerVisualizers
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Visual Studio's Natvis Debugging Framework Tutorial
An issue on that extension's repo includes a visualizer for repeated fields in protobufs
What are some alternatives?
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
s25client - Return To The Roots (Settlers II(R) Clone)
json-schema-validator - JSON schema validator for JSON for Modern C++
urde - A native reimplementation of the Metroid Prime engine
cereal - A C++11 library for serialization
VLD - Visual Leak Detector for Visual C++ 2008-2015
Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
slang - SystemVerilog compiler and language services
Thyme - An open source re-implementation of Generals : Zero Hour written in C++.
tiny-utf8 - Unicode (UTF-8) capable std::string
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: