bgfx-minimal-example
bigger
bgfx-minimal-example | bigger | |
---|---|---|
1 | 1 | |
162 | 207 | |
- | - | |
10.0 | 1.5 | |
about 2 years ago | about 1 year ago | |
C | C++ | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bgfx-minimal-example
-
C++ Packages for a custom Game Engine - That One Game Dev
There's the Minimal example without bgfx’s example harness linked in the documentation: https://github.com/jpcy/bgfx-minimal-example
bigger
-
Mach Engine: The Future of Graphics (With Zig)
Everyone's building on the "bigg" (bgfx + imgui + glfw + glm) stack ;)
https://github.com/yuki-koyama/bigger
What are some alternatives?
lwjgl3-demos - Demo suite for LWJGL 3
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
harfang3d - HARFANG 3D source code public repository
Cluster - Clustered shading implementation with bgfx
json - JSON for Modern C++
3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.
WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0
zxShaderViz - A useful tool to edit and visualize shaders in real time.