bevy_ggrs
Wren
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bevy_ggrs | Wren | |
---|---|---|
3 | 44 | |
275 | 6,748 | |
- | 0.8% | |
8.9 | 0.0 | |
2 months ago | 8 months ago | |
Rust | Wren | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_ggrs
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Bevy 0.10: data oriented game engine built in Rust
As of today, I believe multiplayer support is not in the short term roadmap. There are community plugins like bevy_ggrs that could be used for that.
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How can I loop a certain stage multiple times in a schedule?
You could create a custom stage (by implementing the Stage trait) that stores its own schedule and then use schedule.run_once(world) to run all systems in the schedule exactly once. I did this in bevy_ggrs , a bevy plugin for ggrs, a rollback netcode library.
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Bevy 0.6
Regarding rollback networking, there is bevy_ggrs, which I think works really well.
Wren
- Tinyssh
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Show HN: Wren – simple yet super extensible task management system
For a moment I thought it was about wren programming language... [1]
[1] https://wren.io/
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Attempting each AOC in a language starting with each letter of the alphabet
For "W" you could use Wren.
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Bob Nystrom also has a blog, and his articles are really well written (see his post on Pratt parsers / garbage collectors). I'd also recommend going through the source code for Wren, it shares a lot of code with Lox. Despite the deceptive simplicity of the implementation, it (like Lox) is incredibly fast - it's a great way to learn how to build production grade compilers in general.
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Bevy 0.10: data oriented game engine built in Rust
Only kind of unrelated ... Every time I see the Bevy logo I'm reminded of Wren language https://wren.io/
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Are they all like this?
If you want a pure C99 (sadly not C89 like Lua) immensely fast embeddable language pure interpreter, wren is a great language with excellent features like overload by arity. There is a huge maturity gap between the languages tho.
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Most important language features not touched in the book "Crafting Interpreters"?
Check out the source to Wren: https://wren.io. It’s from the author of Crafting Interpreters and builds directly on what’s discussed in the book (essentially a more complete Lox) and adds several additional types, including an array.
- Why does Rust have parameters on impl?
- Liberating the Smalltalk lurking in C and Unix
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What are some good C programs I can read through?
The best C code I have ever read is that of wren.
What are some alternatives?
stretch - High performance flexbox implementation written in rust
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
bevy - A refreshingly simple data-driven game engine built in Rust
LuaJIT - Mirror of the LuaJIT git repository
kajiya - 💡 Experimental real-time global illumination renderer 🦀
ChaiScript - Embedded Scripting Language Designed for C++
rfcs - Suggest changes to Bevy and view accepted designs
V8 - The official mirror of the V8 Git repository
backroll-rs - A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
morphorm - A UI layout engine written in Rust
ChakraCore - ChakraCore is an open source Javascript engine with a C API. [Moved to: https://github.com/chakra-core/ChakraCore]