bevy_crossterm
Crossterm plugin for the bevy game engine (by octotep)
bevy_tilemap
Tilemap with chunks for the Bevy game engine. (by joshuajbouw)
bevy_crossterm | bevy_tilemap | |
---|---|---|
4 | 2 | |
90 | 166 | |
- | - | |
0.0 | 2.9 | |
over 2 years ago | about 2 years ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_crossterm
Posts with mentions or reviews of bevy_crossterm.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-01.
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Bevy ECS or custom implementation?
I'm also using Crossterm to update the terminal (e.g. moving a player through a map grid). The game uses single characters to represent players, enemies and places. Would the Crossterm plugin be useful here?
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Starting with Bevy, trying to draw the tilemap. Need some help.
Add bevy-crossterm and modify the crossterm app. As a note, it appears that bevy-crossterm is only working right now for bevy version 0.4, though there appears to be a working pull request for 0.5.
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Does bevy support sending games to the console? How to do?
https://github.com/octotep/bevy_crossterm/ (will need a refresh)
- Bevy_crossterm: Program terminal games using bevy and crossterm
bevy_tilemap
Posts with mentions or reviews of bevy_tilemap.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-04.
-
Starting with Bevy, trying to draw the tilemap. Need some help.
Maybe this crate will help get you there? https://github.com/joshuajbouw/bevy_tilemap
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Modern and lightweight 2d graphics engine
I am using bevy for my 2d top down tank shooter. I am using [bevy-tilemap](https://github.com/joshuajbouw/bevy_tilemap) for the map.
What are some alternatives?
When comparing bevy_crossterm and bevy_tilemap you can also consider the following projects:
bevy_ascii_terminal - A simple terminal for rendering ascii in bevy.
macroquad - Cross-platform game engine in Rust.
bevy - A refreshingly simple data-driven game engine built in Rust
bevy_retro - Plugin pack for making 2D games with Bevy
BevyRoguelike - Roguelike game using Rust and the Bevy engine
roguelike-bevy-crossterm - Following Herbert Wolverson's Roguelike Tutorial - In Rust (https://bfnightly.bracketproductions.com/rustbook/), using bevy and crossterm.
miniquad - Cross platform rendering in Rust
template-repo - A quick, CI-enabled Bevy template repository.
bevy_crossterm vs bevy_ascii_terminal
bevy_tilemap vs macroquad
bevy_crossterm vs bevy
bevy_tilemap vs bevy_retro
bevy_crossterm vs BevyRoguelike
bevy_tilemap vs bevy
bevy_crossterm vs roguelike-bevy-crossterm
bevy_tilemap vs BevyRoguelike
bevy_tilemap vs miniquad
bevy_tilemap vs template-repo
bevy_tilemap vs roguelike-bevy-crossterm