bevy-pbr-rust VS Graphite

Compare bevy-pbr-rust vs Graphite and see what are their differences.

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bevy-pbr-rust Graphite
1 46
4 6,942
- 20.3%
6.0 9.6
5 months ago about 6 hours ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy-pbr-rust

Posts with mentions or reviews of bevy-pbr-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-03.

Graphite

Posts with mentions or reviews of Graphite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing bevy-pbr-rust and Graphite you can also consider the following projects:

rust-gpu-builder - Utility application for building rust-gpu shader crates.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

example-workspace - Example workspace showcasing hot-reloading and hot-building.

Method-Draw - Method Draw, the SVG Editor for Method of Action

rust-gpu-bridge - Bridge crate for writing code that can compile under both rust-gpu and regular rust.

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

bevy - A refreshingly simple data-driven game engine built in Rust

Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:

crates.io - The Rust package registry

bevy-rust-gpu - Bevy plugin for hot-building and hot-reloading rust-gpu shaders.

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]