benchmarks
lua-languages
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benchmarks | lua-languages | |
---|---|---|
40 | 13 | |
2,741 | 555 | |
- | - | |
7.2 | 3.9 | |
3 months ago | 16 days ago | |
Makefile | ||
MIT License | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
benchmarks
- Some Benchmarks of Different Languages
- Building a high performance JSON parser
- Top 5 Fastest Programming Languages
- Twitter (re)Releases Recommendation Algorithm on GitHub
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How green or energy efficient is the Go programming language?
GitHub - kostya/benchmarks: Some benchmarks of different languages
- how to benchmark a programming language
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Ruby 3.2.0 Is from Another Dimension
In all the language comparisons I've found over the years, Python consistently comes out slightly slower, for example:
https://github.com/kostya/benchmarks
Bearing in mind these are probably not even using YJIT, which makes Ruby considerably faster in some scenarios.
- I made a 88x88 version of the big display image command generator in Python! (will share github link if admins allow it)
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The original computer languages benchmark is back
Also, here is another benchmark: https://github.com/kostya/benchmarks
- Why does Scala seem to be slow at benchmark results?
lua-languages
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Why Fennel?
This post inspired me to look for an ML-like language that compiles to lua and I found this useful list: https://github.com/hengestone/lua-languages
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Using other languages
There's a complete list of languages that compile to Lua available here: https://github.com/hengestone/lua-languages
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How should i make a lua-based programming language?
There are a ton of different ways to do this but you haven't given enough information to give useful advice. What kind of language do you want to make? "as a module of smth else" doesn't really mean anything. https://github.com/hengestone/lua-languages
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Researching Lispy Neovim
There's also gpanders/nvim-moonwalker, which advertises Fennel in it's readme but works for any x->lua language you return the lua code for, ie: teal, moonscript, uh... others?
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Lang Lua
I went on a several-weeks-long fact finding mission (the longest of its kind I've ever done in my 10 years as a professional software developer).
The option that won was to write all business logic (a few thousand lines of code) in Lua, then write the GUI in each platform's native language+ui-library combination and re-use the same business logic by embedding Lua.
Another option that made the shortlist was using Haxe instead of Lua, but after several weeks, it became clear that that was a bad idea, and with Lua, the developer experience is now so much better.
I definitely plan on continuing to use Lua as my main programming language.
This comes after 20 years of having python as my main programming language because I'm displeased with feature creep and bloat on python. With lua, I find that I barely miss any features/abilities from the vastly more complex python while the simplicity of lua means my code gets to "go places" where python can't go.
With lua, you find casual implementers making fully compatible alternative implementations (e.g. NeoLua for C#, Luna for Java, fengari for JavaScript, ...) With Python, alternative implementations seemingly just can't keep up with the pace at which CPython is introducing unnecessary new features and CPython-compatbility is de-facto the only meaningful python standard there is. Jython and IronPython would make the platform so much more appealing, but they appear dead in the water. Python implementations for the browser pop up every couple of years only to quietly disappear again.
What's more: Once you've settled on Lua as am embedding language, developers of Lua logic are free to use not just Lua, but they can pick from a host of cool transpile-to-Lua languages [1].
[1] https://github.com/hengestone/lua-languages
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Hello i am new. Is there a way to use another language than lua for modding?
However, there are many languages to which this doesn’t apply (before Fennel I’ve tried to write Minetest mods in Haxe without success).
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What do you think about MoonScript?
Maybe most of them are also small projects, but there are a lot of projects that compile other languages to Lua: https://github.com/hengestone/lua-languages .
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Luau Goes Open-Source
Doubtful, but there is TypescriptToLua: https://typescripttolua.github.io/
Here's a whole list of languages that compile to Lua (many of them statically typed): https://github.com/hengestone/lua-languages
- Python and Lua (2019)
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Has anybody written Neovim config in Typescript, and transpiled it to Lua?
That's just because there are lots of lua transpilers. https://github.com/hengestone/lua-languages
What are some alternatives?
libuv - Cross-platform asynchronous I/O
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
julia - The Julia Programming Language
LuaJIT - Mirror of the LuaJIT git repository
beartype - Unbearably fast near-real-time hybrid runtime-static type-checking in pure Python.
Fennel - Lua Lisp Language
mypyc - Compile type annotated Python to fast C extensions
TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/
Cython - The most widely used Python to C compiler
vim9jit - a vim9script -> lua transpiler (written in Rust)
circe - Yet another JSON library for Scala
ts-to-lua-test - A little experiment using the Typescript to Lua transpiler on a function