bemuse
RenPy
bemuse | RenPy | |
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12 | 181 | |
1,113 | 4,565 | |
0.6% | 1.6% | |
0.0 | 9.9 | |
2 months ago | 7 days ago | |
TypeScript | Ren'Py | |
GNU Affero General Public License v3.0 | - |
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bemuse
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Lessons from Open-Source Game Projects
Bemuse - Web-based rhythm game. Typescript, Javascript, React, Redux, PixiJS
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whats the best beatmania game to start off for me?
If you wanna test 7K+scratch without buying anything, check out bemuse.ninja.
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[Rhythm Games] Liste des jeux de rythme par navigateur :
Bemuse : https://bemuse.ninja/
- I've a question for y'all bout Beatmania and BMIIDX.
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I can't seem to play any VSRG that isn't 4 key
Hmm, I think the best bet for playing BMS charts on a Chromebook would be through a web application like https://bemuse.ninja/
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PC Browser Rhythm Games
https://bemuse.ninja is a web-based BMS player.
- Can you guys give me some non-DDR web games?
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Rhythm games have a giant problem that usually goes unadressed.
Reactive sounds in rhythm games cannot be done in sync with normal audio protocols (which in Windows includes mixing audio from multiple sources). However, you can fake it by playing the sound predictively. When the input arrives, or doesn't arrive, the game can then continue the sound or cut it off depending on the outcome. https://bemuse.ninja/ does this. Beat Saber does this as well with the latency setting, and with some extra logic. If you fail multiple notes and aren't clearly even trying, then the sounds fade away.
- Bemuse: Online, web-based rhythm game
- Anyone know any good browser games with either 4 key or 6 key?
RenPy
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Lessons from Open-Source Game Projects
Ren'Py - Visual Novel Engine. Python, Cython, C
- Ask HN: Software to Develop Interactive Stories?
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cRPG's often have poor writing. Why is that?
Here are 2 interactive story game engines: * https://www.renpy.org/ * https://twinery.org/
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Having an issue with custom credits menu
###################################################### Credits label credits(): $ credits_speed = 20 scene black show text '''{b}Blabla:{/b}\n\n{i}Me{/i}\n\n\n {b}Clacla:{/b}\n\n{i}You{/i}\n\n\n {b}Dladla:{/b}\n\n {i}He{/i}\n\n\n {b}Hlahla:{/b}\n\n{i}She{/i}\n\n\n {b}Brrr:{/b}\n\n{i}Grrr{/i}\n\n\n {b}Drrr:{/b}\n\n{i}Hrrr{/i}\n\n\n\n\n Made with {a=https://www.renpy.org/}Ren'Py{/a} v[renpy.version_only]\n\n\n{b}Ren'Py License:{/b}\n[renpy.license!t]''' at Move((0.5, 1.0), (0.5, -1.0), credits_speed, xanchor=0.5, yanchor=0) with Pause(credits_speed+4) return init screen about(): tag menu add "main_menu" use game_menu(_("Credits"), scroll="viewport"): style_prefix "about" fixed: xalign 0.5 yalign 0.5 viewport id "vp": draggable True mousewheel True has vbox: spacing 3 textbutton _("whattheheeeeellll") action Jump("credits") init -1 style about_label is gui_label init -1 style about_label_text is label_text init -1 style about_text is gui_text init -1 style about_label_text: size gui.label_text_size
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How would I make a visual novel on Mv?
You can also check https://www.renpy.org/
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Here are some screenshots from my recently finished visual novel about Fischl, "Wahn und Traum"! (incidentally free to play now and findable in the comments)
I can't speak for in-game stuff, but I encourage anyone who wants to to try making a visual novel! It's way easier than you'd think it is. The only tools I really used were Ren'Py (the engine), CSP and Paint.net (for the art), and KKT (for the models).
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Otome game companies to work for
If you want full creative control, I would suggest going your own way and making indie games. The visual novel engine, Ren'py, is free to use and fairly easy to learn. They have a lot of helpful resources including Lemmasoft Forums, which is a great place to ask questions and find talent such as artists (we found our sprite/CG artist, BG artist, and GUI artist here, along with one of our voice actors).
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Hello, using ChatGPT as a text base game. I have some questions.
Make your text game, but not "within ChatGPT". Instead, make a game. You could use Ren'Py or really anything.
- Startup Issue
- Best way to approach a matching mechanic?
What are some alternatives?
beatoraja - Cross-platform rhythm game based on Java and libGDX.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
nx-plus - Collection of Nx Community Plugins
ink - inkle's open source scripting language for writing interactive narrative.
docusaurus-search-local - Offline / Local Search for Docusaurus v2. Try it live at:
Godot - Godot Engine – Multi-platform 2D and 3D game engine
koala-engine - Game engine made with HTML5 + Typescript
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
netflix-clone - Netflix Clone built using React, Typescript and SCSS Modules.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
orillusion - Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.