bearlibterminal
Cursive
bearlibterminal | Cursive | |
---|---|---|
3 | 22 | |
114 | 4,117 | |
- | - | |
4.5 | 7.3 | |
6 months ago | 29 days ago | |
C | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bearlibterminal
-
Tic tac toe
Yeah looks like good practice. Although it's better to make console programs with simple libraries like bearlibterminal, so you don't need perfectly formatted whitespace and it's not so ugly.
- My simple Asci renderer implemented in SDL2
-
Sharing Saturday #366
The old frontend was using BearLibTerminal via Cursive, a Rust crate to handle terminal UIs. BearLibTerminal is a great library and can handle font/tiles of different sizes. See the "spacing" parameter at http://foo.wyrd.name/en:bearlibterminal:reference:configuration.
Cursive
-
Projectable: A TUI file manager built for projects
Rust has great libraries for TUIs. tui-rs (https://github.com/fdehau/tui-rs) has been used in numerous popular applications, but is unmaintained. ratatui (https://github.com/tui-rs-revival/ratatui) is the maintained version, and is pretty new. Less widely known is cursive (https://github.com/gyscos/cursive), which I have yet to try.
Aside from the libraries, I just wanted to start a project that would make be better at Rust. The easy distribution with cargo is a huge bonus though.
- cursive: A Text User Interface library for the Rust programming language
-
How difficult is ncurses?
There are plenty of terminal UI libraries that are actually nice to work with. For Python, there's Textual and PyTermGUI. For Rust, there's ratatui and Cursive (or, if you want something a bit lower level, crosster or termion). For Go, there's bubbletea.
-
AMDGPU_TOP v0.1.2 - switch to crossterm-backend, add simple fdinfo viewer
Switching the backend of Cursive to crossterm removed dependence on ncurses
-
Appreciation post
I'd hear of TUIs so I just searched for tui libraries in Rust and Cursive seemed like a good choice and it turned out great!
-
Sharing Saturday #455
This weekend I started porting my game to a different UI library (egui) as a way of familiarizing myself with egui. I don't think I'll have something useable to build off of before this year's 7DRL challenge so I guess I'll be reusing my existing UI code (using cursive). But, once I finish porting the UI it should be a lot easier to add fancy stuff like animations, tooltips, and graphical tiles since I won't be tied to constraints of a terminal UI.
-
CLIs and TUIs packages
Cursive should let you easily build a layout with a menu and status bars (and mouse works).
-
Dwarf Fortress – randomly generated, persistent fantasy world
The thing that gets me about Dwarf Fortress is that it's a 64-bit text-mode game.
As a grey-haired developer who got excited about "DOS Extenders" that allowed 32-bit mode, seeing a text-mode game written as a native 64-bit application is bizarrely anachronistic.
I get a similar feeling from text-mode GUI frameworks for Rust, which allow multi-threading and 64-bit but are essentially clones of Borland Turbo Vision, where you had to be mindful to keep lists smaller than 64KB: https://github.com/gyscos/cursive
-
How to maintain app state in an app using Cursive
Maybe this helps?
-
Rust TUI libraries
cursive
What are some alternatives?
Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
tui-rs - Build terminal user interfaces and dashboards using Rust
Aztheria-and-Elendor-Worlds-of-Dragons - A roguelike game in C++ about being a dragon, intended to include support both for randomly generated and developer/user generated worlds.
Termion - Mirror of https://gitlab.redox-os.org/redox-os/termion
reflector - Reflector: Laser Defense, a tactical base-builder game
ncurses-rs - A low-level ncurses wrapper for Rust
codealong2020 - The reddit /r/roguelikedev code along 2020!
rustbox - Rust implementation of the termbox library
ASCII-axe - ASCII roguelike for Linux, Windows & OSX
rust-sciter - Rust bindings for Sciter
GhostSystem - Online RPG scifi-fantasy dystopia with a focus on a living world. In heavy development, not playable.
conrod - An easy-to-use, 2D GUI library written entirely in Rust.