battleship VS dominion

Compare battleship vs dominion and see what are their differences.

battleship

Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/ (by DKurilo)

dominion

A Dominion simulator in Haskell (by egonSchiele)
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battleship dominion
- 1
16 111
- -
0.0 0.0
over 1 year ago over 7 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

battleship

Posts with mentions or reviews of battleship. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning battleship yet.
Tracking mentions began in Dec 2020.

dominion

Posts with mentions or reviews of dominion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.

What are some alternatives?

When comparing battleship and dominion you can also consider the following projects:

SFML - Low level Haskell bindings for SFML 2.x

macbeth-lib - A beautiful FICS client

hsudoku - A native gtk sudoku game written in haskell

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

aeson-tiled - Aeson instances for Tiled map editor types

battleships - Angewandte Funktionale Programmierung

tateti-tateti - Meta tic-tac-toe ncurses game.

YACPong

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.