b3dsdf
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor. (by williamchange)
MACHIN3tools
MACHIN3tools is a free, continuously evolving collection of blender tools and pie menus in a single customizable package. (by machin3io)
b3dsdf | MACHIN3tools | |
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4 | 1 | |
433 | 1,251 | |
1.6% | - | |
7.4 | 0.0 | |
18 days ago | over 1 year ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
b3dsdf
Posts with mentions or reviews of b3dsdf.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-07.
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How can i model something like this with the details?
But if you really need to do it purely in Blender and procedual, check out b3dsdf. For creating basic shapes in shaders it's pretty dope. Experiment with displacement maps and you might archive such a log.
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Did an icon study in Blender!
It's definitely hard to build shapes like this without pre-built setups(nodegroups), but this is more or less a test to try out these shapes I have been building for quite sometime (2D signed distance functions). Github repo if you are interested.
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Tried drawing some kurzgesagt birds with only shader nodes
If you do want to get in-depth into shaders though thebookofshaders.com is a good introduction, while it's code but it does introduce you concepts that you can easily transfer to other places. If you do get the hang of those you could also translate these concept back to nodes(which in here I have used a lot of nodegroups translated from iquilezles.org)
MACHIN3tools
Posts with mentions or reviews of MACHIN3tools.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing b3dsdf and MACHIN3tools you can also consider the following projects:
blendit - (Blender + Git) A Git integration for Blender.
Magic-UV - Blender Add-on: Magic UV
NodeSharer - Node Sharer is an add-on for Blender that lets you easily share procedural materials as text strings.
modifier_list - Blender add-on with enhanced UI layout for modifiers with handy features. Replaces the regular modifier UI and adds a tab in the Sidebar and a popup.
retopoflow - A suite of retopology tools for Blender