Azul
slint
Azul | slint | |
---|---|---|
26 | 138 | |
5,814 | 15,163 | |
0.3% | 3.4% | |
7.1 | 9.9 | |
2 months ago | 2 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | GNU General Public License v3.0 Or Slint Royalty-Free |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Azul
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AvaloniaUI: Create Multi-Platform Apps with .NET
Not sure what you mean but WebRender powers Firefox which definitely works on the desktop.
You can use it to build desktop UI frameworks - see for example https://azul.rs/
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Servo, the parallel browser engine written in Rust
I'd been wanting to see this, preferably with JS being optional, and just allowing direct DOM access.
I initially thought this was what Azul was, but it's only just using Servo's WebRender compositor, and rolls its own CSS parser, DOM, and layout engine, so it doesn't benefit from most of the work done on Servo, and supports less CSS features.
https://github.com/fschutt/azul
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Is RUST a good choice for building web browsers?
Both Servo and Fifefox make use of webrender, which is an awesome piece of tech and is well suited to render a web page. Some GUI projects attempted to use webrender directly as well, like Azul and moxie-native
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Digital Audio Workstation Front End Development Struggles
> But no one is saying, "Hey I have a CSS 2.1 compliant rasterizer and compositor that you can use in your C++ or Rust environment!" are they?
There’s actually quite a lot of interesting work going on in that general space, has been in various forms for some years. A couple that immediately spring to mind:
• Azul <https://azul.rs/> builds on WebRender, as used in Firefox. I haven’t looked at it for a few years, but it looks to have grown quite interesting now.
• Blitz <https://github.com/DioxusLabs/blitz> is based on from-scratch implementations of CSS layout and rendering, and wgpu rendering. It’s not usable yet, but is a very interesting concept. If one happens to be familiar with React Native: it’s kinda like that, or React Native Web.
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XUL Layout has been removed from Firefox
Azul[1] was my solution for that, it was based on WebRender. I didn't get around to finish it in 2019, but I will work on it this year, maybe I'll get it to be mature enough to post it here.
> wide portability (at least Windoze, Linux, MacOS, iOS, Android, embedded: Azul is Windows-Linux-Mac only, don't underestimate the effort to properly port something to a new platform
> "though a Vulkan-based renderer can be made to run pretty much anywhere": WebRender is OpenGL + using software rendering as a fallback
> a permissive open source license: MPL-2.0
> a C interface/wrap to allow a wide programming language binding support: yes
> and an easily extensible and themable set of basic widgets: also yes
[1] https://azul.rs/
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Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
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Servo 2023 Roadmap
Sounds like you may be interested in azul not exactly servo based but on projects that originate from servo. Also this is not a typical WebView, for example it does not use HTML but uses DOM to define it's UI, and there is no JS engine in there.
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Help with webrender.
Azul uses webrender. But your "glue" program is like half the web browser. You also need a vector graphics library to render websites. Webrender only does boxes, but not complex SVG paths. Once the plan was to use pathfinder, but mozilla fired the dev and they still using an old version of chromium's skia for that.
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Rust: State of GUI, December 2022 – KAS blog
One day I'll get around to finish my library Azul [1]. Hopefully.
[1] https://azul.rs/
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Pure Rust GUI Landscape
azul
slint
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Ask HN: Why would you ever use C++ for a new project over Rust?
Did you get a chance to check https://slint.dev?
Disclaimer: I work for Slint
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Deno in 2023
Currently, we do it by using binaries through napi-rs so we can bring in a window using the platform native API. And then we do some hack to merge the event loops.
But if Deno supports bringing up a window directly, this means we can just ship wasm instead of native binary for all platform. And also I hope event loop integration will be simplified.
Although we'd also need more API than just showing a window (mouse and keyboard input, accessibility, popup window, system tray, ...)
[1] https://slint.dev
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Slint GUI Toolkit
Rich Text content is not yet implemented. This is tracked in https://github.com/slint-ui/slint/issues/2723
Thanks for reporting the broken link. Fixed in https://github.com/slint-ui/slint/commit/9200480b532f49007d2...
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slint VS rinf - a user suggested alternative
2 projects | 24 Jan 2024
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A 2024 Plea for Lean Software
With Slint (https://slint.dev) we're trying to make a lightweight toolkit that doesn't use HTML/CSS. And that you can program either from low level languages such as C++ or Rust. As well as with higher level language such as JavaScript, and we want to extend to python too.
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Immediate Mode GUI Programming
I haven't. I was just searching for a GUI library that was Bevy-compatible and slint isn't at the moment: https://github.com/slint-ui/slint/discussions/940
Sorry!
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Why the M2 is more advanced that it seemed
Trying to do that with Slint: https://slint.dev
- 9 years of Apple text editor solo dev
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The Linux graphics stack in a nutshell, part 1
You can do that with Slint (https://slint.dev) and its linuxkms backend. No need for a xorg server or wayland compositor, just run the application made with Slint from the init script.
- Qt 6.6 and 6.7 Make QML Faster Than Ever: A New Benchmark and Analysis
What are some alternatives?
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
wxRust - A Rust binding of the wxWidgets cross platform toolkit.
iced - A cross-platform GUI library for Rust, inspired by Elm
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
orbtk - The Rust UI-Toolkit.
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Native Windows GUI - A light windows GUI toolkit for rust
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
relm - Idiomatic, GTK+-based, GUI library, inspired by Elm, written in Rust
cxx-qt - Safe interop between Rust and Qt