axl.gl
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axl.gl | TabGraph | |
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6 | 4 | |
1 | 0 | |
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2.9 | 0.0 | |
over 2 years ago | 5 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | Apache License 2.0 |
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axl.gl
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What's some github repo to take a look at to get a grasp of real-world C++?
axl.gl
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There has been a lot of library restructuring and redesigning the past months.
As for axl.gl, I will be coming back to update it once I'm done with axl.ge. Since most of the implementations are from axl.gl, it won't be hard to upgrade it.
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Seeking a C++ Library For Notepad-esque Text Editing Functionality (for integrating into a larger program)
I have been working on this opengl based C++ library. axl.gl but moved on to axl.ge which is targeted to be a light weight game engine. The thing is the fully functional textinput class you are looking for is in axl.ge. 13MB source size. Freetype2 takes most of the space
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Making a game in C++
If you are looking for a simple library then check out this axl.gl. It's a beta work in progress. But it is enough for making games from scratch. I am also redesigning a new one specialized for 2D axl.GE2D
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Finally made something useful with my library. This is great for screen recording.
I used axl.gl library.
- Is there a library that rotates/translates your camera from mouse input?
TabGraph
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How do I get OpenGL working in a c++ vscode project?
Here you can find my toy engine, the CMakeLists may be a bit of a mess though, I am kind of a beginner when it comes to using CMake, but the idea is to let CMake generate the Visual Studio files and folders architectures on its own, it's a very powerful tool, very useful if you ever want to go cross-platform.
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Created wavefront obj file loader for triangles only. Sadly this is my last upload for a while. I can't work for a week or a month. Anyway keep on creating.
What do you mean by "triangles only" ? Triangulating arbitrarily sized polygons in wavefront formats is pretty simple, here is how I do it (I have to redo this code as it's a mess but you get the idea)
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glTexStorage2D and compressed textures
If you are interrested, you can find my code here, be warned though : it's a mess 😅
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Is there a library that rotates/translates your camera from mouse input?
Here is how to compute rotation from Yaw Pitch Roll once you got that you can simply use mouse X, Y as Yaw, Pitch
What are some alternatives?
Escape-the-Abyss
opengl-imgui-cmake-template - 👾 template repo for getting started with opengl together with imgui using cmake
axl.ds - Fundamental C++ data structures
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
axl.glfl - An organized multiplatform OpenGL function loader.
crunch - Advanced DXTc texture compression and transcoding library
axl.math - A simple C++ math library primarily designed for game engines.
glew-cmake - GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
adobe_source_libraries - Adobe Source Libraries
Crunch2 - Advanced DXTc texture compression and transcoding library. Fork of crunch.
axl.cm - A multiplatform C++ library for common and basic system functionalities.
Basilisk