axl.ds
Fundamental C++ data structures (by Defalt8)
Escape-the-Abyss
By PieKing1215
axl.ds | Escape-the-Abyss | |
---|---|---|
6 | 1 | |
3 | 2 | |
- | - | |
8.5 | 0.0 | |
over 2 years ago | over 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
axl.ds
Posts with mentions or reviews of axl.ds.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-05.
- What are the advantages of implementing operator=?
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What's some github repo to take a look at to get a grasp of real-world C++?
axl.ds
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Working on a multiplatform library 'axl.cm'
[axl.ds](https://github.com/Defalt8/axl.ds)
-
There has been a lot of library restructuring and redesigning the past months.
A new library has been added axl.ge, being for a game engine. All my attention and effort is on this library and its dependencies, axl.ds, axl.math, and axl.glfl.
- Creating new object for linked list creates infinite loop?
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Making a game in C++
I also have a data structure library axl.ds, a maths library axl.math, a very organized opengl function loading library axl.glfl, and a media loading library axl.media
Escape-the-Abyss
Posts with mentions or reviews of Escape-the-Abyss.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-22.
-
Making a game in C++
Check out the dragonfly tutorial from one of my college classes. This is an SFML tutorial on making a game engine that uses ASCII art for sprites. It's completely free and was a lot of fun to do. I made a really simple game with it for a class, which is available here.
What are some alternatives?
When comparing axl.ds and Escape-the-Abyss you can also consider the following projects:
axl.gl - A cross-platform C++ graphics library.
axl.glfl - An organized multiplatform OpenGL function loader.
axl.cm - A multiplatform C++ library for common and basic system functionalities.
axl.math - A simple C++ math library primarily designed for game engines.
adobe_source_libraries - Adobe Source Libraries
sigil
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
SFML - Simple and Fast Multimedia Library
axl.media - A C++ media library
EmptyEpsilon - Open source bridge simulator. Build with the SeriousProton engine.
axl.ds vs axl.gl
Escape-the-Abyss vs axl.glfl
axl.ds vs axl.cm
Escape-the-Abyss vs axl.gl
axl.ds vs axl.glfl
Escape-the-Abyss vs axl.math
axl.ds vs adobe_source_libraries
Escape-the-Abyss vs sigil
axl.ds vs x64dbg
Escape-the-Abyss vs SFML
Escape-the-Abyss vs axl.media
Escape-the-Abyss vs EmptyEpsilon