awesome-test-automation
FXGL
Our great sponsors
awesome-test-automation | FXGL | |
---|---|---|
3 | 24 | |
6,107 | 4,149 | |
1.2% | - | |
4.8 | 9.0 | |
2 months ago | about 1 month ago | |
Java | ||
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-test-automation
-
Show HN: OpenAPI DevTools – Chrome ext. that generates an API spec as you browse
https://github.com/atinfo/awesome-test-automation/blob/maste...
vcr.py, playback, and rr do [HTTP,] test recording and playback. httprunner can replay HAR. DevTools can save http requests and responses to HAR files.
awesome-web-archiving lists a number of tools that work with WARC; but only har2warc:
-
Thursday Daily Thread: Python Careers, Courses, and Furthering Education!
I don't have personal experience, but I have this link bookmarked, might help you: https://github.com/atinfo/awesome-test-automation/blob/master/python-test-automation.md
-
Testing
For large projects, simple assert statements aren't enough to adequately write and manage tests. You'll require built-in module unittest or popular third-party modules like pytest. See python test automation frameworks for more resources.
FXGL
- FLaNK 04 March 2024
-
com.almasb.fxgl.all module not found
I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
-
Excited for 2023!
Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
-
Simple 2D graphics framework for C#/Java
Have you checked FXGL? It’s built on top of JavaFX.
-
Would JavaFX be a good option for making a management game?
You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
-
Kotlin equivalent to pygame?
If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
-
Game Making Libraries + Engines in Java 2022
I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
-
Is it worth learning javafx??
Sure. See FXGL
-
FXGL 17 is out!
GitHub sources: https://github.com/AlmasB/FXGL
-
Good framework for making 2d games
Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.
What are some alternatives?
Horde - This is the old, deprecated, monolith Horde repository, archived here for historical reasons.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
awesome-web-scraping - List of libraries, tools and APIs for web scraping and data processing.
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
jasonelle - 🛸 A small and Cozy Framework for iOS 🍎 and Android Apps 🤖
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
symflower - Symflower is a Java unit test generation tool for IntelliJ IDEA, Visual Studio Code, Android Studio, and CLI. Use it to write and maintain test code with ease. This repository is for providing community support.
jMonkeyEngine - A complete 3-D game development suite written in Java.
CuratedLists - Curated Lists of various things
ktx - Kotlin extensions for the libGDX game framework
flume-to-nifi - Examples for Apache Flume to Apache NiFi
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.