awesome-livecoding
JUCE
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awesome-livecoding | JUCE | |
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12 | 105 | |
2,426 | 6,096 | |
2.3% | 2.3% | |
6.6 | 9.5 | |
21 days ago | 5 days ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-livecoding
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Strudel: A live coding platform to write dynamic music pieces in the browser
and there is more: https://github.com/toplap/awesome-livecoding
- How to start into coding generative music
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Ask HN: What audio/sound-related OSS projects can I contribute to?
The Awesome Live Coding list on Github would be a great place to start: https://github.com/toplap/awesome-livecoding/blob/master/REA...
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Sonic Pi – The Live Coding Music Synth for Everyone
https://github.com/toplap/awesome-livecoding
Live coding is how I learned to program and I am so glad that this type of computer music performance exists. I am currently doing my PhD on the topic! Programming as a performative act, with its own culture and music sub-genres. For those interested in helping / taking a look, I am currently trying to hack my own live coding environment based on Python asyncio mechanisms: https://github.com/Bubobubobubobubo/sardine I am a bit shy about it because I am light years behind the level of the projects that are posted on HN and that keep me inspired. I've taught myself how to do this basically by live coding ... a lot, with friends in France! Learning a bit of CS because of music.
- any good software suggestions?
- Glicol: Graph-oriented music live coding language written in Rust
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Manual algorithmic music (you supply the algorithm)
* https://github.com/toplap/awesome-livecoding
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Bespoke Synth 1.0 – open-source software modular synthesizer
Here's a list/overview of all things "live coding": https://github.com/toplap/awesome-livecoding
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Sonic Pi – Code based live music creation tool
Check out the Awesome Livecoding list for similar things: https://github.com/toplap/awesome-livecoding/blob/master/REA...
Also, Algorave for live performances: https://algorave.com/
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Alda – Text-Based Programming Language for Music Composition
Without commenting on Alda specifically, people should understand that it's just one member of this list of highly overlapping (but also interestingly distinct) tools:
https://github.com/toplap/awesome-livecoding
"All things live coding : A curated list of live coding languages and tools"
JUCE
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/
What are some alternatives?
vim-sonic-pi - Sonic Pi plugin for (Neo)Vim
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
overtone - Collaborative Programmable Music
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
FoxDot - Python driven environment for Live Coding
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
awesome-katas - A curated list of code katas
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Orca - Esoteric Programming Language
audiogridder - DSP servers using general purpose computers and networks
extempore - A cyber-physical programming environment
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.