astera
A C99 Cross Platform 2D Game Library (by tek256)
FFmpeg
Mirror of https://git.ffmpeg.org/ffmpeg.git with CMake support in the feature/cmake-build branch. (by rubu)
astera | FFmpeg | |
---|---|---|
3 | 1 | |
279 | 1 | |
- | - | |
5.6 | 0.0 | |
4 months ago | 7 months ago | |
C | C | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
astera
Posts with mentions or reviews of astera.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-05.
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What is your own favorite C project?
In terms of favorite personal projects: the 2D game engine I work on Astera.
- Astera 1.0-ish Release - C99 Cross Platform 2D Game Library
- Astera 1.0-ish release - C99 Cross Platform 2D Game Library
FFmpeg
Posts with mentions or reviews of FFmpeg.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Ffmpegzeranoecom Will Close On Sep 18 2020
For what it's worth, I've forked FFmpeg and attempted to add CMake support (mainly for Windows since on macOS/Linux you can totally live with the configure flow unless you need to debug in Xcode). My fork is here https://github.com/rubu/FFmpeg, and the CMake stuff is inside a separate feature branch (so that I can rebase it upon incoming changes from FFmpeg master until it gets to a state where it could be actually accepted as a patch). I've been able to compile FFmpeg with VS/Clang toolchain and adding the needed codec libs via vcpkg. So if anyoned needs this and/or has any questions feel free to open issues in that fork, and I will try to make a wiki on how to compile it with different codec libararies/toolchains as soon as I have time.
What are some alternatives?
When comparing astera and FFmpeg you can also consider the following projects:
gunslinger - C99, header-only framework for games and multimedia applications
libsndfile - A C library for reading and writing sound files containing sampled audio data.
microui - A tiny immediate-mode UI library
libsamplerate - An audio Sample Rate Conversion library
pns
reproc - A cross-platform (C99/C++11) process library
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
genie - GENie - Project generator tool
gb - gb single-file public domain libraries for C & C++
libspng - Simple, modern libpng alternative
pacman.c - Simple Pacman clone written in C99.
xmake - 🔥 A cross-platform build utility based on Lua