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Here is link number 1 - Previous text "pns"
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In terms of favorite personal projects: the 2D game engine I work on Astera.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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In terms of other people's projects: stb, microui, and nanovg come to mind
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In terms of other people's projects: stb, microui, and nanovg come to mind
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In terms of other people's projects: stb, microui, and nanovg come to mind
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My own programming Language that transpiles to C (soon going to be bootstrapped)
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Some of my favorites are: sokol/pacman.c, Gunslinger, and gb
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Some of my favorites are: sokol/pacman.c, Gunslinger, and gb
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Some of my favorites are: sokol/pacman.c, Gunslinger, and gb
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Some of my favorites are: sokol/pacman.c, Gunslinger, and gb
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I made a memory allocator that turned out rather neat - https://github.com/spaskalev/buddy_alloc
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rotate
Discontinued [WIP] static typed programming language that compiles to vm bytecode (by Airbus5717)
a Compiler i am writing rn https://github.com/Airbus5717/rotate/
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c_exceptional
A simple Exception-handling library for C99, that uses some fancy macros for true try{...}catch(err){...}finally{...} syntax!
I made an exception library called exceptional with very intuitive syntax and semantics. It uses some crazy preprocessor tricks behind the scenes to make this work ☺️.