assemblyscript
rust
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assemblyscript | rust | |
---|---|---|
29 | 2,682 | |
16,432 | 92,831 | |
0.8% | 2.6% | |
7.6 | 10.0 | |
15 days ago | 3 days ago | |
WebAssembly | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
assemblyscript
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Let's Write a Malloc
Incidentally, it’s also what AssemblyScript uses: https://github.com/AssemblyScript/assemblyscript/blob/main/s...
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Gentle Introduction To Typescript Compiler API
Use it as a Front-End for other low-level languages.
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TypeScript Is Surprisingly OK for Compilers
> MHO typescript could just cut loose from its javascript compatibility. Why not compile it to wasm instead of transpiling it to javascript?
Check out AssemblyScript which is exactly that:
https://www.assemblyscript.org/
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Do you think typescript will ever have native support on brosers? Or we will have only the JS type annotations?
If you're curious, check out AssemblyScript, that might describe better what needs to be cut from TypeScript to make it possible to be compiled to WASM.
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Ezno's checker (a Javascript type checker and compiler written in Rust) is now open source
This is kinda the idea behind AssemblyScript, but IIRC it's more of a low-level typescript-ish syntax for WebAssembly.
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Is there a TypeScript to native compiler available?
https://www.assemblyscript.org/ maybe, but I'm not sure exactly what you need.
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Emerging Rust GUI libraries in a WASM world
Exactly, WASM was designed to be very very lightweight... you can put a lot of logic into a very small amount of WASM, but you need a good compiler to do that, or write WASM by hand to really feel the benefit. If you just compile Go to WASM, with its GC, runtime and stdlib included in the binary, yeah it's going to be pretty heavy... Rust doesn't have a runtime but as you said, for some reason, produces relatively large binaries (not the case only in WASM by the way). Probably, the best ways to create small WASM binaries is to compile from C or from a WASM-native language like AssemblySCript (https://www.assemblyscript.org).
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Dan Abramov responds to React critics
Well we have all the new ECMA standards that will be introduced in 5 years now. It's looking more like Java actually. its accessor and typing patterns match it the most. TypeScript has had quite the profound influence over future ECMA design. There is a not so well known project called AssemblyScript which I think has a promising future. Since future ecma standards closely resembles it and TypeScripts popularity has exploded I have a feeling it may become a real standard as well.
- AssemblyScript – TypeScript-like language for WebAssembly
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Do any engines or optimizers product TS-specific performance gains?
If you can guarantee that Typescript type hints will always be followed, you can turn it into more optimised code. Unfortunately, this means you've got to break Javascript semantics, so this means creating a new language, but people have done it. For example, AssemblyScript is a language that is designed as a strict subset of Typescript that compiles directly down to WebAssembly instead of Javascript, producing much more efficient code (most of the time). The tradeoff is that it has some slightly different semantics to Javascript, which means your existing codebase — and most of the libraries you use — will probably require some adaption before running correctly in AssemblyScript.
rust
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Why Does Windows Use Backslash as Path Separator?
Here's an example of someone citing a disagreement between CRT and shell32:
https://github.com/rust-lang/rust/issues/44650
This in addition to the Rust CVE mentioned elsewhere in the thread which was rooted in this issue:
https://blog.rust-lang.org/2024/04/09/cve-2024-24576.html
Here are some quick programs to test contrasting approaches. I don't have examples of inputs where they parse differently on hand right now, but I know they exist. This was also a problem that was frequently discussed internally when I worked at MSFT.
#include
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I hate Rust (programming language)
> instead of choosing a certain numbered version of the random library (if I remember correctly) I let cargo download the latest version which had a completely different API.
Yeah, they didn't follow the instructions and got burned. I still think that multiple things went wrong simultaneously for that experience. I wonder if more prevalent uses of `#[doc(alias = "name")]` being leveraged by https://github.com/rust-lang/rust/pull/120730 (which now that I check only accounts for methods and not functions, I should get on that!) so that when changing APIs around people at least get a slightly better experience.
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
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What Are Const Generics and How Are They Used in Rust?
The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.
- Enable frame pointers for the Rust standard library
What are some alternatives?
rust-ffmpeg-wasi - ffmpeg libraries precompiled for WebAsembly/WASI, as a Rust crate.
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
interface-types
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
reference-types - Proposal for adding basic reference types (anyref)
Odin - Odin Programming Language
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
deno - A modern runtime for JavaScript and TypeScript.
Rustup - The Rust toolchain installer