assemblyscript
hematita
assemblyscript | hematita | |
---|---|---|
30 | 3 | |
16,455 | 187 | |
0.4% | - | |
7.7 | 0.0 | |
24 days ago | over 1 year ago | |
WebAssembly | Rust | |
Apache License 2.0 | GNU General Public License v3.0 only |
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assemblyscript
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Borgo is a statically typed language that compiles to Go
I like your take but JavaScript was literally the assembly language of the web until WASM came along. There was no other language that TypeScript could compile to.
This train of thought lead me to discover AssemblyScript! https://www.assemblyscript.org/
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Let's Write a Malloc
Incidentally, it’s also what AssemblyScript uses: https://github.com/AssemblyScript/assemblyscript/blob/main/s...
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Gentle Introduction To Typescript Compiler API
Use it as a Front-End for other low-level languages.
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TypeScript Is Surprisingly OK for Compilers
> MHO typescript could just cut loose from its javascript compatibility. Why not compile it to wasm instead of transpiling it to javascript?
Check out AssemblyScript which is exactly that:
https://www.assemblyscript.org/
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Do you think typescript will ever have native support on brosers? Or we will have only the JS type annotations?
If you're curious, check out AssemblyScript, that might describe better what needs to be cut from TypeScript to make it possible to be compiled to WASM.
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Ezno's checker (a Javascript type checker and compiler written in Rust) is now open source
This is kinda the idea behind AssemblyScript, but IIRC it's more of a low-level typescript-ish syntax for WebAssembly.
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Is there a TypeScript to native compiler available?
https://www.assemblyscript.org/ maybe, but I'm not sure exactly what you need.
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Emerging Rust GUI libraries in a WASM world
Exactly, WASM was designed to be very very lightweight... you can put a lot of logic into a very small amount of WASM, but you need a good compiler to do that, or write WASM by hand to really feel the benefit. If you just compile Go to WASM, with its GC, runtime and stdlib included in the binary, yeah it's going to be pretty heavy... Rust doesn't have a runtime but as you said, for some reason, produces relatively large binaries (not the case only in WASM by the way). Probably, the best ways to create small WASM binaries is to compile from C or from a WASM-native language like AssemblySCript (https://www.assemblyscript.org).
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Dan Abramov responds to React critics
Well we have all the new ECMA standards that will be introduced in 5 years now. It's looking more like Java actually. its accessor and typing patterns match it the most. TypeScript has had quite the profound influence over future ECMA design. There is a not so well known project called AssemblyScript which I think has a promising future. Since future ecma standards closely resembles it and TypeScripts popularity has exploded I have a feeling it may become a real standard as well.
- AssemblyScript – TypeScript-like language for WebAssembly
hematita
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Which scripting languages work well embedded with Rust?
lua and rust works well. With both the rlua and mlua bindings. There is also a lua vm written in rust: https://github.com/danii/hematita though it is rather early for that.
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What scripting language and what implementation would you use with your program written in Rust?
Rust has some good bindings with lua, for example mlua and rlua. There is also a rewrite of lua in 100% safe rust called hematita ( https://github.com/danii/hematita )
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hematita - A Memory Safe Lua Interpreter In Rust
Side note: I'm aware `cargo install hematita_cli` doesn't work, for now you'll have to run `cargo install --git 'https://github.com/danii/hematita.git' hematita_cli`. I've refrained from publishing the CLI crate because I remembered I could just include the CLI in the main crate, so I'm giving myself time to choose whether or not I should.
What are some alternatives?
rust-ffmpeg-wasi - ffmpeg 7 libraries precompiled for WebAsembly/WASI, as a Rust crate.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
crates.io - The Rust package registry
interface-types
goscript - An alternative implementation of Golang specs, written in Rust for embedding or wrapping.
reference-types - Proposal for adding basic reference types (anyref)
lokke - Lokke: Clojure for Guile
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
Rhai - Rhai - An embedded scripting language for Rust.
rust - Empowering everyone to build reliable and efficient software.
capability-providers - wasmCloud official capability providers