asm-dom
webassembly-lua
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asm-dom | webassembly-lua | |
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7 | 1 | |
2,773 | 113 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | almost 2 years ago | |
C++ | Python | |
GNU General Public License v3.0 or later | MIT License |
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asm-dom
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Blazor United - When it ships it would be the most glorious way to do web with .NET
Aside from Blazor there's already some other projects like Yew (rust), seed (rust), asm-dom (C++) and vugu (Go) and more that have decent followings and activity. A lot more (especially managed languages) are waiting for some features to come online like wasm GC and host bindings (direct wasm access to browser apis which includes the DOM). It'll take a bit of time, but it'll get there eventually.
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WebAssembly and C++
FWIW if you look around, C++ and Rust libraries for DOM manipulation exist (I haven't searched for other languages which compile to WASM):
https://github.com/mbasso/asm-dom
https://github.com/sycamore-rs/sycamore
I think solving the problem of DOM access on the library level is exactly the right way to tackle this problem. The library user don't need to care about specific WASM features, and the library implementation can be simplified when those WASM features become available (and also implement per-browser fallback paths)
- I really don't get it.
- Fengari – Lua for the Browser
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At least it's not java
Wasm is already around for a while. There are probably some libs to access the dom and frameworks around that wrap the js part completely Found this after a short search https://github.com/mbasso/asm-dom Also Blazor seems to work fine, but didn't really test it beside playing around a little bit with it
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alia - A Declarative UI Library for C++
Thanks for the kind words! :-) Yeah, you've got a good description of the use case for it. You give me too much credit though. :-) It's built on top of Emscripten, which handles a lot of the low-level bindings between C++ and the browser. Also, asm-dom helps fill in a big gap between C++ and the DOM.
webassembly-lua
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Fengari – Lua for the Browser
Not sure why'd you think this would have anything to do with WASM, the homepage is really clear what this is: "Fengari is the Lua VM written in JavaScript. It uses JavaScript's garbage collector so that interoperability with the DOM is non-leaky.". WASM wouldn't use JS's GC, nor would provide interop with the DOM, so for the stated goals of this project, WASM would be a non-starter.
There is prior art for Lua -> WASM in case you're interested in that: https://github.com/ysugimoto/webassembly-lua
What are some alternatives?
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
Fennel - Lua Lisp Language
skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~
fengari - 🌙 φεγγάρι - The Lua VM written in JS ES6 for Node and the browser
snabbdom - A virtual DOM library with focus on simplicity, modularity, powerful features and performance.
cobweb - COBOL to WebAssembly compiler
ariana-lua - Plotting functions with Lua!
wasmr - Execute WebAssembly from R using wasmer
sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.
lunasvg - lunasvg is a standalone SVG rendering library in C++
luajit2 - OpenResty's Branch of LuaJIT 2