Hickory VS defect-process

Compare Hickory vs defect-process and see what are their differences.

Hickory

Tools for building 3D interactive programs in Haskell (by asivitz)

defect-process

Defect Process (2d hack n' slash game) full source code (by incoherentsoftware)
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Hickory defect-process
3 19
65 203
- -
7.8 3.5
28 days ago 9 months ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hickory

Posts with mentions or reviews of Hickory. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.

defect-process

Posts with mentions or reviews of defect-process. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-01.

What are some alternatives?

When comparing Hickory and defect-process you can also consider the following projects:

simplex-chat - SimpleX - the first messaging network operating without user identifiers of any kind - 100% private by design! iOS, Android and desktop apps 📱!

Tidal - Pattern language

chips - A clone of Chips Challenge in Haskell

quantum-chemistry

fmod - dump of minimal haskell FMOD bindings, this is not a proper library

seangine - Experimental 3D Rendering Engine

Okasaki - Code from the book "Purely Functional Data Structures" by Chris Okasaki (both original and my own solutions to the exercises, in Haskell)

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

zazengine - Automatically exported from code.google.com/p/zazengine

repl - Fable online REPL