Boost.Asio
json
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Boost.Asio | json | |
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20 | 93 | |
4,621 | 40,239 | |
- | - | |
8.6 | 7.7 | |
4 days ago | 3 days ago | |
C++ | C++ | |
- | MIT License |
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Boost.Asio
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How to synchronize access to application data in multithreaded asio?
Indeed looks like it, strand_executor_service.hpp is using a Mutex internally (otherwise it wouldn't make sense to me).
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how do i include header only libraries to my project.
as a side note, Asio is also released as an independent library without the boost stuff https://think-async.com/Asio/
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Any recommendations to use instead of Asio now that standalone version is dead?
Now that vinniefalco is going to kill off the asio standalone (see deprecate standalone ) and only support boost what would people then recommend to switch over to.
- Not young programmer wants to find source to liquidate gap in modern C++ knowledge.
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LumoclastFW 10 - Networking System
The ASIO framework can be found at https://think-async.com/Asio/ and the relevant license for its use is included in the GitHub repository in the Vendor/licenses directory.
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C++ 2D Game Development Stream 12 Notes
The library is found at https://think-async.com/Asio/.
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Multiplayer Networking Solutions
Asio Extracted from the much bigger Boost C++ library, it's apparently a really good networking library. As a bonus it also handles async / threads. Here's a really good video tutorial by OneLoneCoder
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My experience with C++ 20 coroutines
Yes: https://github.com/chriskohlhoff/asio/blob/master/asio/include/asio/coroutine.hpp
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Can anybody recommend a good place to gig hire software engineers?
Here's the main contributor to Asio. I looked at Asio's repository and this was the first guy.
- Ask HN: What are some examples of elegant software?
json
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Learn Modern C++
I have not done a "desktop" program in 25+ years and never using C++ (or C), since then I'm mostly a web developer (PHP,Elixir, JS, Kotlin etc).
I'm currently doing a C++ audio plugin with the Juce framework.
This website has been a good resource, alongside https://www.learncpp.com
But I was actually close to give up before using those two things:
- https://github.com/nlohmann/json : my plugin use a json api backend and the Juce json implementation is atrocious (apparently because of being born in previous c++ version), but this library is GREAT.
- ChatGPT 4. I'm not sure I would have "succeeded" without it, at least not in a reasonable time frame. ChatGPT 3.5 is slow and does not give good results for my use case but 4 is impressive. And I use in a very dumb way, just posing question in the web UI. I probably could have it directly in MSVC?
Also I must say, for all its flaws, I have a renewed appreciation for doing UI on the web ;)
- JSON for Modern C++ 3.11.3 (first release since 473 days)
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What C++ library do you wish existed but hasn’t been created yet?
https://github.com/nlohmann/json works well for me
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[CMake] Can't include external header in .h file
cmake_minimum_required(VERSION 3.15) project(xrpc++ DESCRIPTION "C++ AT Protocol XRPC library" VERSION 1.0.0 LANGUAGES CXX) include(FetchContent) FetchContent_Declare(cpr GIT_REPOSITORY https://github.com/libcpr/cpr.git GIT_TAG 2553fc41450301cd09a9271c8d2c3e0cf3546b73) # The commit hash for 1.10.x. Replace with the latest from: https://github.com/libcpr/cpr/releases FetchContent_MakeAvailable(cpr) FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz) FetchContent_MakeAvailable(json) add_library(${PROJECT_NAME} SHARED src/lexicon.cpp src/xrpc.cpp ) target_link_libraries(${PROJECT_NAME} PRIVATE cpr::cpr) target_link_libraries(${PROJECT_NAME} PRIVATE nlohmann_json::nlohmann_json) set_target_properties(${PROJECT_NAME} PROPERTIES VERSION ${PROJECT_VERSION}) set_target_properties(${PROJECT_NAME} PROPERTIES SOVERSION 1) target_include_directories(${PROJECT_NAME} PUBLIC include) set(CMAKE_BUILD_TYPE debug)
FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz) FetchContent_MakeAvailable(json)
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It is either a clever technique or a sad failure
Here is one popular C++ library (nlohmann/json) removing its use.
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How to compile project to separate files to prevent having single large executable as a result?
Before going into binary serialization I suggest you to get comfortable with serialization to text. You can try to write your data to text files and read them in again. Then after you get an idea of how this works you can try to use a library that writes to XML or json, e.g. nlohmann json
- What are some ways I can serialize objects?
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C++ that allows tracking peer to peer multimedia streaming connections using a Flat File - NOT MySql
Download the single header file json.hpp from https://github.com/nlohmann/json/releases and place it in your project directory or an include directory.
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C++ Reflection for Component Serialization and Inspection
Exemple of a JSON library: https://github.com/nlohmann/json (For XML, there's tinyxml)
What are some alternatives?
libuv - Cross-platform asynchronous I/O
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
libevent - Event notification library
JsonCpp - A C++ library for interacting with JSON.
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
ArduinoJson - 📟 JSON library for Arduino and embedded C++. Simple and efficient.
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
Boost.PropertyTree - Boost.org property_tree module
libev - Full-featured high-performance event loop loosely modelled after libevent
yaml-cpp - A YAML parser and emitter in C++
Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
cJSON - Ultralightweight JSON parser in ANSI C