iron | blender | |
---|---|---|
1 | 37 | |
258 | 11,536 | |
0.4% | 2.3% | |
6.7 | 10.0 | |
10 days ago | 7 days ago | |
Haxe | C++ | |
zlib License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iron
Posts with mentions or reviews of iron.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-09.
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Armory3D | Release Notes | 2022.09 - September Release
ArmSDK: #49 - MoritzBrueckner added Update Submodules option. Iron: #170 - QuantumCoderQC added Parse typedef or anonymous struct. Iron: #169 - QuantumCoderQC added Fix shape keys in HL targets. Iron: #168 - MoritzBrueckner added Fix particle positions. Iron: #167 - QuantumCoderQC added Shape Keys per object basis.
blender
Posts with mentions or reviews of blender.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-24.
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I fully support this.
Please try looking through some large open source projects and contributing major contributions by familiarizing yourself with the code base, learning multiple programming languages, and not having major bugs in your code. I'd imagine you wouldn't want to do this.
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I built an open source website that allows you to upload a custom knowledge base and ask ChatGPT questions about your specific files. So far, I have tried it with long books, old letters, and random academic PDFs, and ChatGPT answers any questions about the custom knowledgebase you provide.
Here is a weblink: https://github.com/blender/blender
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Exporting blender material to ue4
This for example is the complete source for blenders procedural noise functions: https://github.com/blender/blender/blob/main/source/blender/blenlib/intern/noise.cc
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Renders don't include texture
Maybe you're only using object lights. To make it look like Material Preview, you'd want to use an environment texture [instead]. If you don't want to have to find them in the blender folders, here are the ones listed in Material Preview, forest.exr being the default
- Is it possible to render with the viewport hdr that blender has already built in?
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How can I better recreate the lighting in the material preview? (+more)
forest.exr https://github.com/blender/blender/tree/master/release/datafiles/studiolights/world
- Perché gli script python invecchiano così male?
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Top 10 bugs found in C++ projects in 2022
Everything was good. And then a developer decided to abandon the custom CLAMP macro and use the standard std::clamp function. And the commit that supposed to make the code better looked like this:
- Any open source projects written in C++ that are suitable for beginners?
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If you're worried about downloading the right version of Blender so you don't grab a fake version I recommend getting it from Steam
Or simply git clone official public mirror and build it yourself.