armortools
LibreSprite
armortools | LibreSprite | |
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30 | 27 | |
3,061 | 4,377 | |
1.2% | 2.0% | |
9.5 | 9.3 | |
5 days ago | 15 days ago | |
TypeScript | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
armortools
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3D and 2D: Testing out my cross-platform graphics engine
I am glad people are working on it!!
Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha
Someone built an immediate mode renderer on top https://github.com/armory3d/zui, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine.
I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just how small the ecosystem around it is. I think Kha really illustrates what can be achievable if the lower levels have robust but simple APIs, just exposing the bare minimum as a standard for others to build upon.
For the kind of project I work on (mostly 2d games), I think it would really awesome if your framework also supported low level audio, and a variety of inputs such as keyboard, mice, and gamepads. If it also had decent text rendering support it would basically be my dream library/framework.
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Best practice workflow for importing objects from Blender to Unreal
A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results.
- ArmorPaint | 3D PBR Texture Painting
- ArmorPaint and ArmorLab: Open-Source Alternative To Adobe Substance
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ArmorPaint and ArmorLab: open-source alternative to Adobe Substance
This is the first large piece of (GUI) desktop software I've seen written in Haxe. Not that I've seen all software ever of course, just thought it was interesting.
Source: https://github.com/armory3d/armortools
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[Question] Free (or cheap) texture painting program like Procreate but for windows? Basically something that allows for more artistic freedom.
May I suggest Armory Painter (https://armorpaint.org)
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
One of the best examples of this is Armorpaint an open source texture painting tool.
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Texturing Programs
ArmorPaint - haven't used that one, but it looks promissing
- Armorpaint: Cross-Platform 3D PBR Texture Painting Software
LibreSprite
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Great news, macOS users! 🍎
We're thrilled to announce that LibreSprite is finally available for macOS! 📷📷 A big shoutout to u/Booga y u/FManga for making this possible! Download LibreSprite for macOS
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Krita is a professional FREE and open source painting program
They were GPLv2 for a while but changed course. I'd use the fork going forward:
https://github.com/LibreSprite/LibreSprite
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Sprite editing software
LibreSprite: LibreSprite is a fork of the discontinued software, Aseprite. It is an open source and lightweight application for creating pixel art and animated sprites. It offers a range of tools, such as layers, onion skinning, and customizable palettes. You can download LibreSprite at https://github.com/LibreSprite/LibreSprite.
- Is there a place I can make pixel art cutscenes at?
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Aseprite was open source, not it's only source available. The last open source version is now forked and it's called LibreSprite.
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Aseprite dependencies on void linux?
I have a template for LibreSprite which you can use for reference.
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Program for drawing sprites
LibreSprite is a nice free one that's forked from Aseprite.
- the Software List missing LibreSprite
- EV Nova Space Ship Graphics Tutorials
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Free 2D Sprite Editor Software
LibreSprite is an older version (a fork) that has downloads.
What are some alternatives?
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Meshroom - 3D Reconstruction Software
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
mypaint - MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.
aseprite-scripts - some scripts of aseprite e.g. psd exporter
jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras
Mindustry - The automation tower defense RTS
nixos-configuration - Nix(OS) system and user configurations
audacity - Tenacity is an easy-to-use, cross-platform multi-track audio editor/recorder for Windows, MacOS, GNU/Linux and other operating systems and is developed by a group of volunteers as an open source software that respects user privacy. [Moved to: https://github.com/tenacityteam/tenacity]
Kha - Ultra-portable, high performance, open source multimedia framework.
shapez.io - shapez.io is an open source base building game inspired by factorio! Available on web & desktop